GachaBuilds
Sampo
Honkai: Star Rail

Sampo build

Equipment options · Main stats · Team examples

Your build plan

For Sampo, compare Lies Dance on the Breeze while keeping the recommended Effect HIT Rate >= ATK% · Speed · Wind DMG > ATK% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

11 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Light Cones

Lies Dance on the Breeze
Lies Dance on the Breeze(S 1 )
Good Night and Sleep Well
Good Night and Sleep Well(S 5 )
Eyes of the Prey
Eyes of the Prey(S 5 )
Resolution Shines As Pearls of Sweat
Resolution Shines As Pearls of Sweat(S 5 )

Relic sets

Prisoner in Deep Confinement
Prisoner in Deep Confinement( 4 -PC)
Eagle of Twilight Line
Eagle of Twilight Line( 2 -PC)

Planar ornaments

Revelry by the Sea
Revelry by the Sea( 2 -PC)
Firmament Frontline: Glamoth
Firmament Frontline: Glamoth( 2 -PC)
Firmament Frontline: Glamoth
Firmament Frontline: Glamoth( 2 -PC)
Pan-Cosmic Commercial Enterprise
Pan-Cosmic Commercial Enterprise( 2 -PC)
+1 options
Space Sealing Station
Space Sealing Station( 2 -PC)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

BodyEffect HIT Rate >= ATK%
FeetSpeed
Planar SphereWind DMG > ATK%
Link RopeATK%
Substats

SPD (breakpoint) = EHR (Until recommended) > ATK% > Break Effect

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Skills priority: Talent > Skill > Ultimate > Basic
Major Traces priority: Trap (A2) > Defensive Position (A4) > Spice Up (A6)

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Dazzling Blades

Ability type / unlock: Single Target · Energy gain: 20 Break: 10

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK50%Wind DMG · DMG · ATK

Ricochet Love

Ability type / unlock: Bounce · Energy gain: 6 Break: 10

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK28%each · Wind DMG · DMG · ATK
DMG4each · Wind DMG · DMG · ATK

Surprise Present

Ability type / unlock: Impair | 120 energy cost · Energy gain: 5 Break: 20

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK96%all enemies · Wind DMG · DMG · ATK
Parameter100%all enemies · Wind DMG · DMG · ATK
Parameter20%all enemies · ATK
turn2all enemies · ATK

Windtorn Dagger

Ability type / unlock: Enhance · Energy gain: 0 Break: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
turn3
Scaling / ATK20%each · ATK
time5up to

Shining Bright

Ability type / unlock: Impair · Energy gain: 0 Break: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
second10after
Parameter100%all enemies · when
Parameter25%all enemies

Trap

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
turn1

Defensive Position

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Energy10Energy

Spice Up

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage15%Damage

Rising Love

Ability type / unlock: Eidolon 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG1when · DMG

Infectious Enthusiasm

Ability type / unlock: Eidolon 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter100%when
stack1when

Big Money!

Ability type / unlock: Eidolon 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+2maximum · up to

The Deeper the Love, the Stronger the Hate

Ability type / unlock: Eidolon 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter5when · DMG
Parameter8%when · DMG

Huuuuge Money!

Ability type / unlock: Eidolon 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+2maximum · up to

Increased Spending

Ability type / unlock: Eidolon 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter15%DMG

Displayed stats

Level 80

HP 1023
ATK 617
DEF 396
Speed 102
GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 4.0

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