
AFK Journey
Alna character profile
Character information
S -LevelTankCelestial1
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
WiWinter Anthem
Ability type / unlock: Unlocks at level 1 · Cooldown: 0 s Range: Global Initial Energy: 0
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 30 | self · when |
|---|
| Parameter | 2 | self · when |
|---|
| Damage | 60% | all enemies · each · Damage |
|---|
| Damage | 10% | all enemies · each · Damage |
|---|
| Parameter | 0.5s | all enemies · each · Damage |
|---|
| Parameter | 8s | all enemies · each · Damage |
|---|
| Parameter | 50% | when · while · Damage · HP |
|---|
| Scaling / HP | 5% | when · while · Damage · HP |
|---|
| Parameter | 10s | Damage · HP |
|---|
ShShared Resolve
Ability type / unlock: Unlocks at level 11 · Cooldown: 8 s Range: 1 Tile
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 15% | per · HP |
|---|
| Parameter | 1.5% | per · HP |
|---|
| Damage | 340% | self · Damage · HP |
|---|
| Damage | 40% | self · Damage · HP |
|---|
| HP | 100% | self · Damage · HP |
|---|
| HP | 10% | self · Damage · HP |
|---|
WiWild Whirl
Ability type / unlock: Unlocks at level 31 · Cooldown: 7 s Range: 1 Tile
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1 | each |
|---|
| Parameter | 120% | each |
|---|
| Parameter | 15% | each |
|---|
| Damage | 240% | Damage |
|---|
| Damage | 30% | Damage |
|---|
| Parameter | 50 | Damage |
|---|
| Parameter | 8s | Damage |
|---|
HeHero Focus
Ability type / unlock: Unlocks after reaching Legendary+ · Cooldown: - Range: 1 tile
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Damage | 10% | Damage |
|---|
| Parameter | 10s | up to · Damage |
|---|
| Parameter | 5% | up to · Damage |
|---|
| times | 5 | up to · Damage |
|---|
ChChilling Presence
Ability type / unlock: Unlocks after reaching Mythic+ · Cooldown: 20 s Range: Global
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 20s | self · when · after · Damage |
|---|
| Parameter | 5s | self · after · Damage |
|---|
EnEnhance Force
Ability type / unlock: Unlocks after reaching Supreme+ · Affects: Skill 1
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
Formation is part of the build. Change positioning when the enemy threatens a fragile unit, and distinguish steady progression from specialised boss damage. Invest in upgrades that support your current team before spreading resources across many disconnected options.