
AFK Journey
Gerda character profile
Character information
A -LevelTankMauler1
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
SpSplashing Fun
Ability type / unlock: Unlocks at level 1 · Cooldown: 0 s Range: Global Initial Energy: 0
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 2 | Damage · Healing · HP |
|---|
| HP | 120% | Damage · Healing · HP |
|---|
| HP | 10% | Damage · Healing · HP |
|---|
| Damage | 140% | Damage · Healing · HP |
|---|
| Damage | 15% | Damage · Healing · HP |
|---|
| Scaling / HP | 10% | each · up to · Healing · HP |
|---|
| times | 3 | each · up to · Healing · HP |
|---|
| Parameter | 0.5s | up to · HP |
|---|
| Parameter | 3s | up to · HP |
|---|
SpSpring Therapy
Ability type / unlock: Unlocks at level 11 · Cooldown: - Range: Global
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 3 | when · up to · Damage |
|---|
| Damage | 200% | up to · Damage |
|---|
| Damage | 20% | up to · Damage |
|---|
| Parameter | 1 | Damage |
|---|
| HP | 25% | while · per · HP |
|---|
| HP | 2% | while · per · HP |
|---|
| HP | 4% | while · per · HP |
|---|
| Scaling / HP | 0.5% | while · per · HP |
|---|
MiMighty Smash
Ability type / unlock: Unlocks at level 31 · Cooldown: - Range: 1 Tile
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Damage | 150% | Damage |
|---|
| Damage | 10% | Damage |
|---|
| Parameter | 1.5s | Damage |
|---|
| Shield | 340% | Shield |
|---|
| Shield | 30% | Shield |
|---|
| Shield | 8s | Shield |
|---|
HeHero Focus
Ability type / unlock: Unlocks after reaching Legendary+ · Cooldown: - Range: 1 tile
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Damage | 12% | Damage |
|---|
SpSpring of Life
Ability type / unlock: Unlocks after reaching Mythic+ · Cooldown: - Range: Global
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 120% | Healing |
|---|
| Parameter | 0.2s | each |
|---|
EnEnhance Force
Ability type / unlock: Unlocks after reaching Supreme+ · Affects: Skill 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 2s | when |
|---|
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
Formation is part of the build. Change positioning when the enemy threatens a fragile unit, and distinguish steady progression from specialised boss damage. Invest in upgrades that support your current team before spreading resources across many disconnected options.