
AFK Journey
Ludovic character profile
Character information
S -LevelSupportGraveborn6
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
EtEternal Serenity
Ability type / unlock: Unlocks at level 1 · Cooldown: - Range: Global Initial Energy: 0
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Scaling / ATK | 1200% | adjacent · per · up to · Healing · HP · ATK |
|---|
| Parameter | 150% | adjacent · per · up to · HP · ATK |
|---|
| Parameter | 910% | adjacent · per · up to · HP · ATK |
|---|
| Parameter | 100% | when · per · Healing |
|---|
| Healing | 3 | all allies · each · Healing · HP |
|---|
| Parameter | 2 | all allies · each · Healing · HP |
|---|
| Parameter | 110% | all allies · each · Healing · HP |
|---|
LiLifeweaver's Blooms
Ability type / unlock: Unlocks at level 11 · Cooldown: 8 s Range: Global
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Scaling / HP | 40% | when · up to · HP |
|---|
| Scaling / HP | 15% | up to · Healing · HP |
|---|
| HP | 350% | up to · Healing · HP |
|---|
| HP | 40% | per · Damage · HP |
|---|
| Parameter | 10% | per · Damage · HP |
|---|
| Parameter | 4s | per · Damage · HP |
|---|
EtEthereal Blooms
Ability type / unlock: Unlocks at level 31 · Cooldown: 5 s Range: Global
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Scaling / HP | 9% | up to · Healing · HP |
|---|
| HP | 250% | up to · Healing · HP |
|---|
HeHero Focus
Ability type / unlock: Unlocks after reaching Legendary+ · Cooldown: - Range: 1 tile
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Healing | 9 | Healing |
|---|
| Parameter | 2 | when · Healing |
|---|
| Parameter | 2400% | when · Healing |
|---|
EpEphemeral Berries
Ability type / unlock: Unlocks after reaching Mythic+ · Cooldown: 3 s Range: Global
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| times | 2 | if |
|---|
| Damage | 100% | all enemies · all allies · if · after · Damage · HP |
|---|
| HP | 130% | all enemies · all allies · after · Damage · HP |
|---|
EnEnhance Force
Ability type / unlock: Unlocks after reaching Supreme+ · Affects: Ultimate
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Damage | 120% | when · Damage |
|---|
| Parameter | 3s | Damage |
|---|
| Parameter | 12s | each |
|---|
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
Formation is part of the build. Change positioning when the enemy threatens a fragile unit, and distinguish steady progression from specialised boss damage. Invest in upgrades that support your current team before spreading resources across many disconnected options.