
AFK Journey
Zanie character profile
Character information
A -LevelMarksmanLightbearer20
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
VeVein Pulse
Ability type / unlock: Unlocks at level 1 · Cooldown: 0 s Range: Global Initial Energy: 0
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| HP | 15% | HP |
|---|
| Parameter | 2 | when · HP · ATK |
|---|
| Scaling / HP | 140% | when · HP · ATK |
|---|
| Scaling / ATK | 80% | when · HP · ATK |
|---|
| Parameter | 5 | each · Damage · ATK |
|---|
| Scaling / ATK | 100% | each · Damage · ATK |
|---|
| Parameter | 2 | if · each · Energy |
|---|
| Scaling / ATK | 55% | Damage · ATK · Energy |
|---|
| ATK | 0.5s | Damage · ATK |
|---|
| Scaling / ATK | 30% | up to · Shield · ATK |
|---|
| ATK | 15 | self · ATK |
|---|
| ATK | 4 | self · ATK |
|---|
| ATK | 20% | self · ATK |
|---|
| ATK | 2% | self · ATK |
|---|
| Parameter | 10s | self · ATK |
|---|
| Scaling / HP | 3% | up to · Damage · HP · ATK |
|---|
| Scaling / ATK | 60% | up to · Damage · HP · ATK |
|---|
IrIron Defense
Ability type / unlock: Unlocks at level 11 · Cooldown: - Range: 1 Tile
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Scaling / HP | 70% | HP · ATK |
|---|
| Parameter | 3 | Damage · ATK |
|---|
| Damage | 100% | Damage · ATK |
|---|
| Scaling / ATK | 10% | Damage · ATK |
|---|
| Parameter | 2 | after |
|---|
| Scaling / ATK | 50% | each · Damage · ATK |
|---|
| Parameter | 0.5s | each · Damage · ATK |
|---|
FiField Repairs
Ability type / unlock: Unlocks at level 31 · Cooldown: 12 s Range: Global
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Damage | 500% | Damage · Shield |
|---|
| HP | 300% | Damage · Shield · HP |
|---|
| HP | 45% | Damage · Shield · HP |
|---|
| Damage | 500% | Damage · Shield · HP |
|---|
| Damage | 50% | Damage · Shield · HP |
|---|
HeHero Focus
Ability type / unlock: Unlocks after reaching Legendary+ · Cooldown: - Range: 1 tile
PrPrecision Overload
Ability type / unlock: Unlocks after reaching Mythic+ · Cooldown: 15 s Range: Global
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 22s | HP · ATK |
|---|
| ATK | 40% | HP · ATK |
|---|
| Parameter | 1 | HP · ATK |
|---|
EnEnhance Force
Ability type / unlock: Unlocks after reaching Supreme+ · Affects: Skill 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| ATK | 20% | when · per · Damage · ATK |
|---|
| Scaling / ATK | 100% | per · Damage · ATK |
|---|
| Parameter | 5s | per · Damage · ATK |
|---|
| DEF | 30% | DEF · Burn |
|---|
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
Formation is part of the build. Change positioning when the enemy threatens a fragile unit, and distinguish steady progression from specialised boss damage. Invest in upgrades that support your current team before spreading resources across many disconnected options.