GachaBuilds
Razor
Genshin Impact

Razor build

Equipment options · Main stats · Team examples

Your build plan

For Razor, compare 4pc Pale Flame while keeping the recommended ATK% · Physical DMG Bonus / ATK% · CRIT setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

31 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Artifact sets

4pc Pale Flame
4pc Pale Flame
4pc Thundering Fury (TF)
4pc Thundering Fury (TF)
4pc Gilded Dreams
4pc Gilded Dreams
4pc Thundersoother
4pc Thundersoother
+6 options
4pc Gladiator’s Finale
4pc Gladiator’s Finale
2pc Combinations of ATK%/Physical DMG%/TF/EM  Marechaussee Hunter
2pc Combinations of ATK%/Physical DMG%/TF/EM Marechaussee Hunter
4pc Gilded Dreams
4pc Gilded Dreams
2pc Combinations of EM/EM
2pc Combinations of EM/EM
4pc Thundering Fury
4pc Thundering Fury
4pc Flower of Paradise Lost
4pc Flower of Paradise Lost

Weapons

Beacon of the Reed Sea
Beacon of the Reed Sea
Wolf’s Gravestone
Wolf’s Gravestone
Redhorn Stonethresher
Redhorn Stonethresher
Song of Broken Pines
Song of Broken Pines
+17 options
The Unforged
The Unforged
Serpent Spine
Serpent Spine
Skyward Pride
Skyward Pride
Tidal Shadow
Tidal Shadow
Prototype Archaic
Prototype Archaic
Lithic Blade
Lithic Blade
Rainslasher
Rainslasher
Mailed Flower
Mailed Flower
Makhaira Aquamarine
Makhaira Aquamarine
Talking Stick
Talking Stick
Akuoumaru
Akuoumaru
Mailed Flower
Mailed Flower
Bloodtainted Greatsword
Bloodtainted Greatsword
Makhaira Aquamarine
Makhaira Aquamarine
Rainslasher
Rainslasher
Forest Regalia
Forest Regalia
Favonius Greatsword
Favonius Greatsword

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

SandsATK%General
GobletPhysical DMG Bonus / ATK%General
CircletCRITGeneral
SandsATK% / EMGeneral
GobletElectro DMG Bonus / ATK%General
CircletCRITGeneral
SandsEM / ER%General
GobletEMGeneral
CircletEM / CRIT RateGeneral

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Steel Fang

Steel Fang

Ability type / unlock: Normal Attack · Level 10

Displayed stats
  • 1-Hit DMG 171.1%
  • 2-Hit DMG 147.4%
  • 3-Hit DMG 184%
  • 4-Hit DMG 243%
  • Charged Attack Cyclic DMG 123.6%
  • Charged Attack Final DMG 224%
  • Charged Attack Stamina Cost 40.0/s
  • Max Duration 5.0s
  • Plunge DMG 162.2%
  • Low/High Plunge DMG 324%/405%
Claw and Thunder

Claw and Thunder

Ability type / unlock: Elemental Skill · Level 10

Displayed stats
  • Press Skill DMG 359%
  • Hold Skill DMG 531%
  • Energy Recharge Bonus 20% per Electro Sigil
  • Energy Regenerated 5.0 per Electro Sigil Absorbed
  • Electro Sigil duration 18.0s
  • Press CD 6.0s
  • Hold CD 10.0s
Lightning Fang

Lightning Fang

Ability type / unlock: Elemental Burst · Level 10

Displayed stats
  • Burst DMG 288%
  • Soul Companion DMG 43.2% Normal Attack DMG
  • Normal ATK SPD Bonus 40%
  • Electro RES Bonus 80%
  • Duration 15.0s
  • CD 20.0s
  • Energy Cost 80
Wolvensprint

Wolvensprint

Ability type / unlock: Passive talent ·

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter20%Stamina
Awakening

Awakening

Ability type / unlock: Passive talent ·

Hunger

Hunger

Ability type / unlock: Passive talent ·

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Energy50%when · Energy
Parameter30%when · Energy
Witch's Eve Rite: Surge of Lightning

Witch's Eve Rite: Surge of Lightning

Ability type / unlock: Passive talent · Faction Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter2when
Scaling / ATK70%DMG · ATK
Scaling / ATK150%DMG · ATK · Energy
Energy7DMG · ATK · Energy
Wolf's Instinct

Wolf's Instinct

Ability type / unlock: Constellation · C1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
DMG10%DMG
DMG8sDMG
Suppression

Suppression

Ability type / unlock: Constellation · C2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
HP30%CRIT Rate · HP
HP10%CRIT Rate · HP
Soul Companion

Soul Companion

Ability type / unlock: Constellation · C3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter15maximum
Bite

Bite

Ability type / unlock: Constellation · C4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter15%when · DEF
Parameter7swhen · DEF
Sharpened Claws

Sharpened Claws

Ability type / unlock: Constellation · C5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter15maximum
Lupus Fulguris

Lupus Fulguris

Ability type / unlock: Constellation · C6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Scaling / ATK100%DMG · ATK
Parameter3when
Parameter15safter · DMG · CRIT Rate · CRIT DMG
CRIT DMG10%after · DMG · CRIT Rate · CRIT DMG
CRIT DMG50%after · DMG · CRIT Rate · CRIT DMG

Displayed stats

Level 90/90

Base HP 11,962
Base ATK 234
Base DEF 751
Physical DMG Bonus 30.0%

Investment & configurations

Practice sequence

tEQ tE D

Practice sequence

hEQ tE

Practice sequence

hEQ hE

Practice sequence

tEQ hE  (C4+)

Practice sequence

N3(tE)D

Practice sequence

N4(tE)D

Practice sequence

N1DJP | EDJP

Practice sequence

tE > Swap out > Razor

Practice sequence

N1tE > Swap out > Razor (C6)

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 4.1

More characters