GachaBuilds
Cinderella
Goddess of Victory: NIKKE

Cinderella build

Equipment options · Main stats · Team examples

Your build plan

For Cinderella, compare Resilience Cube while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

6 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

PVE Cubes

Resilience Cube
Resilience Cube
Bastion Cube
Bastion Cube
Vigor Cube
Vigor Cube
Destruction Cube
Destruction Cube

PVP Cubes

Vigor Cube
Vigor Cube
Bastion Cube
Bastion Cube

Character information

SSR rarityBurstDefenderRocket LauncherElectricPilgrim

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Normal Attack

Ability type / unlock: Rocket Launcher · Mode: Charge Ammo: 24 Reload: 2 s

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / ATK32.11%Damage · ATK
Charge1Damage · Charge
Damage200%Damage · Charge
Damage200%when · Damage

Flawless Glass

Ability type / unlock: Passive · Cooldown: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter3when
Scaling / HP2.71%HP · ATK
HP10HP · ATK
Speed100%Speed · Charge
Scaling / ATK136.6%Damage · ATK

Dirt-Resistant Mirror

Ability type / unlock: Passive · Cooldown: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / HP96%HP
Parameter3when
Parameter3self
HP1.6%if · up to · HP
time12if · up to · HP

Glass Slippers, Full Contact.

Ability type / unlock: Active · Cooldown: 40 s

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / ATK1365.92%Damage · ATK
time10
Scaling / ATK28.9%Damage · ATK

Investment & configurations

Skill investment PVE

PVE investment 4/4/4 → 7/4/7 → 10/7/10 (→ 10/10/10 )

Skill investment PVP

PVP investment 4/4/4 → 7/4/7 → 10/4/10 (→ 10/7/10 )

Overload essential

Ideal 4× Elemental Damage 4× ATK 2× Max Ammo

Overload ideal

Filler 1~3× Crit Rate/Crit Damage 1~2× Max Ammo

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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