![[Haute Couture::Alteration Shop] Rodion](/assets/media/a8b435efb42bece203cdaed7.webp)
Limbus Company
[Haute Couture::Alteration Shop] Rodion character profile
Character information
000Rodion24/September/2026
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
ReRetouche
Ability type / unlock: Skill 1 · Attack Type: Slash Skill Power: 6 No. of Coins: 1 Coin Power: 6 Offense Level: 58 Atk Weight: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Charge | +4 | if · Unclashable · Target Fixed · Attack End · Charge |
|---|
| Charge | 1 | if · per · Unclashable · Target Fixed · Attack End · Charge |
|---|
| times | 2 | if · per · Attack End · Shield · HP |
|---|
| Scaling / HP | 10% | if · per · Shield · HP · Charge |
|---|
| HP | 1 | if · per · Shield · HP · Charge |
|---|
| second | 1 | if · per · Shield · HP · Charge |
|---|
| Parameter | 2 | if · HP · Charge |
|---|
PaPatterning
Ability type / unlock: Skill 2 · Attack Type: Slash Skill Power: 6 No. of Coins: 1 Coin Power: 3 Offense Level: 61 Atk Weight: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | +3 | if · per · on hit · on use · Unclashable · On Use · On Hit |
|---|
| Parameter | 1 | if · per · on hit · on use · Unclashable · On Use · On Hit |
|---|
| Parameter | 3 | if · per · on hit · on use · Unclashable · On Use · On Hit · Tremor |
|---|
| Tremor | +1 | if · per · on hit · On Hit · Tremor |
|---|
| Parameter | 1 | if · per · on hit · On Hit · Tremor |
|---|
PiPin and Trim Along the Patterns
Ability type / unlock: Skill 3 · Attack Type: Slash Skill Power: 4 No. of Coins: 3 Coin Power: 4 Offense Level: 62 Atk Weight: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1 | combat start · Combat Start · Charge |
|---|
| Parameter | 1 | per · HP · Charge |
|---|
| Parameter | 2 | if · per · Shield · HP · Charge |
|---|
| Scaling / HP | 5% | if · per · Shield · HP · Charge |
|---|
| HP | 1 | if · per · Shield · HP · Charge |
|---|
| Parameter | 1 | if · on use · On Use · Shield · HP · Coin Power |
|---|
| Scaling / HP | 5% | if · on use · On Use · Shield · HP · Coin Power |
|---|
| Coin Power | +1 | if · on use · On Use · Shield · HP · Coin Power |
|---|
| Tremor | 6 | if · on use · On Use · Shield · HP · Coin Power |
|---|
| Parameter | 2 | if · on hit · on use · On Use · On Hit · HP · Coin Power · Tremor |
|---|
| Parameter | 5 | if · on hit · on use · On Use · On Hit · HP · Coin Power · Tremor |
|---|
| Parameter | +2 | if · on hit · on use · On Use · On Hit · Tremor |
|---|
| Parameter | 1 | if · on hit · on use · On Use · On Hit · Tremor |
|---|
| Parameter | +6 | if · on hit · on use · On Use · On Hit · Tremor |
|---|
| Parameter | 2 | if · on hit · On Hit · Tremor |
|---|
| Tremor | +2 | if · on hit · On Hit · Tremor |
|---|
| Tremor | 3 | if · on hit · On Hit · Tremor |
|---|
| Tremor | 1 | per · on hit · On Hit · Tremor |
|---|
| Parameter | 1 | per · on hit · On Hit · Tremor |
|---|
CuCutout
Ability type / unlock: Skill 4 · Attack Type: Slash Skill Power: 7 No. of Coins: 2 Coin Power: 4 Offense Level: 63 Atk Weight: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | +1 | if · on use · Unclashable · On Use |
|---|
| Parameter | 3 | if · on use · Unclashable · On Use · Attack End |
|---|
| Parameter | 2 | if · on use · Unclashable · On Use · Attack End |
|---|
| Parameter | +5 | if · on use · Unclashable · On Use · Attack End |
|---|
| Parameter | 2 | if · on hit · on use · On Use · Attack End · On Hit · Tremor |
|---|
| Parameter | 1 | if · on hit · Attack End · On Hit · Tremor |
|---|
| Tremor | 3 | on hit · Attack End · On Hit · Tremor |
|---|
| Tremor | 2 | on hit · Attack End · On Hit · Tremor |
|---|
| Tremor | 1 | Tremor |
|---|
CoCoupez dans le Biais
Ability type / unlock: Skill 5 · Attack Type: Slash Skill Power: 5 No. of Coins: 3 Coin Power: 4 Offense Level: 63 Atk Weight: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Damage | +30% | self · combat start · Combat Start · Damage |
|---|
| Parameter | 60% | self · combat start · Combat Start · Damage |
|---|
| Parameter | 1 | self · combat start · Combat Start · Charge |
|---|
| Parameter | 1 | per · Shield · HP · Charge |
|---|
| second | 1 | per · on use · On Use · Shield · HP · Charge |
|---|
| Scaling / HP | 10% | per · on use · On Use · Shield · HP · Coin Power |
|---|
| HP | 1 | on use · On Use · Shield · HP · Coin Power |
|---|
| Coin Power | +1 | if · on use · On Use · Shield · HP · Coin Power |
|---|
| Tremor | 6 | if · on use · On Use · Shield · HP · Coin Power |
|---|
| Parameter | 2 | if · on use · On Use · HP · Coin Power · Tremor |
|---|
| Parameter | +1 | if · on use · On Use · HP · Coin Power · Tremor |
|---|
| Parameter | 3 | if · on use · On Use · Coin Power · Tremor |
|---|
| Parameter | 2 | if · on use · On Use · Attack End · Tremor |
|---|
| Parameter | 5 | if · on use · On Use · Attack End |
|---|
| Parameter | +2 | if · on hit · on use · On Use · Attack End · On Hit · Tremor |
|---|
| Parameter | +5 | if · on hit · on use · On Use · Attack End · On Hit · Tremor |
|---|
| Parameter | 1 | if · on hit · Attack End · On Hit · Tremor |
|---|
| Tremor | +3 | if · on hit · Attack End · On Hit · Tremor |
|---|
| Parameter | 2 | if · on hit · On Hit · Tremor |
|---|
| Tremor | 3 | on hit · On Hit · Tremor |
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| Parameter | 1 | on hit · On Hit · Tremor |
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| Parameter | 3 | on hit · On Hit · Tremor |
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| Tremor | 1 | if · on hit · On Hit · Tremor |
|---|
| Parameter | 5 | if · on hit · On Hit · Tremor |
|---|
| Tremor | 1 | Tremor |
|---|
TrTrimming
Ability type / unlock: Defense · Attack Type: Slash Skill Power: 7 No. of Coins: 1 Coin Power: 4 Offense Level: 63 Atk Weight: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | +5 | if · per · combat start · Clashable Counter · Combat Start · Shield |
|---|
| times | 2 | if · per · combat start · Clashable Counter · Combat Start · Shield · HP |
|---|
| Scaling / HP | 10% | if · per · combat start · Combat Start · Shield · HP |
|---|
| Parameter | 2 | per · combat start · on use · Combat Start · On Use · Shield · HP |
|---|
| Parameter | 1 | if · per · on hit · on use · On Use · On Hit · HP |
|---|
| Parameter | +1 | if · per · on hit · on use · On Use · On Hit · HP · Tremor |
|---|
| Parameter | 5 | if · per · on hit · on use · On Use · On Hit · HP · Tremor |
|---|
| Parameter | 4 | if · per · on hit · on use · On Use · On Hit · Tremor |
|---|
| Parameter | 1 | if · per · on hit · on use · On Use · On Hit · Tremor |
|---|
| Tremor | 2 | if · per · on hit · on use · On Use · On Hit · Tremor |
|---|
InInertia of Drifting
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1 | if |
|---|
| Parameter | 10 | if |
|---|
| Parameter | 2 | if · per · before · Before Use |
|---|
SnSnipping in the Alteration Shop are Blossom Scissors
Ability type / unlock: x 2 Sloth [ Owned ] x 1 Envy [ Owned ]
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 2 | if · Shield |
|---|
| Parameter | 3 | if · Shield |
|---|
| Parameter | 5 | if · Shield |
|---|
| Parameter | +1 | if |
|---|
| Parameter | +2 | if |
|---|
| Parameter | +3 | if |
|---|
FiFirst is Thanks-snipping
Ability type / unlock: x 4 Sloth [ Owned ]
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1 | Damage · Speed |
|---|
| Damage | +10% | Damage · Speed |
|---|
Displayed stats
Speed Range 4-7
Defense 68
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
An Identity and an EGO belong to a specific Sinner. Plan clash reliability and resource generation together, then check the status effects your selected identities can maintain.