GachaBuilds
[Jeong's Office Rep] Ishmael
Limbus Company

[Jeong's Office Rep] Ishmael character profile

Character information

000Ishmael06/November/2025

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Tsuru-giri [鶴斬り]

Ability type / unlock: Skill 1 · Attack Type: Slash Skill Power: 4 No. of Coins: 2 Coin Power: 4 Offense Level: 62 Atk Weight: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Coin Power+1if · on hit · on use · On Use · On Hit · Heads Hit · Coin Power · Sinking · Tremor
Tremor6if · on hit · on use · On Use · On Hit · Heads Hit · Coin Power · Sinking · Tremor
Parameter2on hit · on use · On Use · On Hit · Heads Hit · Coin Power · Sinking · Tremor
Parameter1on hit · on use · On Use · On Hit · Heads Hit · Coin Power · Sinking · Tremor
Sinking+1on hit · on use · On Use · On Hit · Heads Hit · Coin Power · Sinking · Tremor
Sinking+1on hit · On Hit · Heads Hit · Sinking · Tremor
Sinking2on hit · On Hit · Heads Hit · Sinking · Tremor
Tremor+1on hit · On Hit · Heads Hit · Sinking · Tremor
Tremor+1on hit · Heads Hit · On Hit · Sinking · Tremor

Susuki Misdirection

Ability type / unlock: Skill 2 · Attack Type: Slash Skill Power: 4 No. of Coins: 3 Coin Power: 4 Offense Level: 63 Atk Weight: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Coin Power+1if · on hit · on use · On Use · On Hit · Heads Hit · Coin Power · Sinking · Tremor
Tremor6if · on hit · on use · On Use · On Hit · Heads Hit · Coin Power · Sinking · Tremor
Parameter1on hit · on use · On Use · On Hit · Heads Hit · Coin Power · Sinking · Tremor
Sinking2on hit · on use · On Use · On Hit · Heads Hit · Coin Power · Sinking · Tremor
Sinking1on hit · On Hit · Heads Hit · Heal · Sinking · Tremor
Sinking2on hit · On Hit · Heads Hit · Heal · Sinking · Tremor
Tremor2on hit · On Hit · Heads Hit · Heal · Sinking · Tremor
Tremor1on hit · Heads Hit · On Hit · Heal · Sinking · Tremor
Tremor3on hit · Heads Hit · On Hit · Heal · Sinking · Tremor
Heal5on hit · On Hit · Heads Hit · Heal · Sinking · Tremor

Sakura-sen [桜閃]

Ability type / unlock: Skill 3 · Attack Type: Slash Skill Power: 4 No. of Coins: 3 Coin Power: 4 Offense Level: 64 Atk Weight: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage+10%self · if · on use · 光 · On Use · Damage
Coin Power+1if · on hit · on use · On Use · On Hit · Coin Power · Sinking · Tremor
Tremor6if · on hit · on use · On Use · On Hit · Coin Power · Sinking · Tremor
Parameter3on hit · on use · On Use · On Hit · Heads Hit · Coin Power · Sinking · Tremor
Parameter1on hit · on use · On Use · On Hit · Heads Hit · Coin Power · Sinking · Tremor
Tremor+2on hit · on use · On Use · On Hit · Heads Hit · Coin Power · Sinking · Tremor
Sinking+2on hit · On Hit · Heads Hit · Sinking · Tremor
Sinking+1on hit · On Hit · Heads Hit · Sinking · Tremor
Sinking2if · on hit · On Hit · Heads Hit · Sinking · Tremor
Tremor3if · on hit · On Hit · Heads Hit · Sinking · Tremor
Sinking3if · on hit · Heads Hit · On Hit · Sinking · Tremor
Tremor+1if · on hit · On Hit · Heads Hit · Sinking · Tremor
Damage+48%if · on hit · On Hit · Damage

Kōzan [光斬]

Ability type / unlock: Skill 4 · Attack Type: Slash Skill Power: 4 No. of Coins: 1 Coin Power: 5 Offense Level: 65 Atk Weight: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter3on use · On Use · 光
Parameter2on use · On Use · 光
Parameter3per · on use · 光 · On Use
Parameter1per · on hit · on use · On Use · 光 · Damage
Damage+10%per · on hit · 光 · Damage
Damage4per · on hit · Damage · Tremor
Parameter+1per · on hit · Damage · Tremor
Parameter5per · on hit · Damage · Tremor
times2on hit · Tremor
Tremor1self · Skill End · 光 · Tremor
Parameter1on hit · Skill End · 光 · On Hit · Tremor
Parameter1on hit · 光 · On Hit · Heads Hit · Sinking · Tremor
times4on hit · 光 · On Hit · Heads Hit · Sinking · Tremor
Tremor+1on hit · 光 · On Hit · Heads Hit · Sinking · Tremor
Sinking+1on hit · 光 · On Hit · Heads Hit · Sinking · Tremor
Parameter1on hit · On Hit · Heads Hit · Sinking · Tremor

Shuffle Hands - Floral Deck

Ability type / unlock: Defense · Attack Type: Slash Skill Power: 5 No. of Coins: 2 Coin Power: 4 Offense Level: 63 Atk Weight: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter2if · combat start · Clashable Counter · Combat Start
Parameter50%self · combat start · on use · Combat Start · 光 · On Use · Coin Power
Coin Power+1self · on hit · combat start · on use · Combat Start · 光 · On Use · On Hit · Coin Power · Sinking
Parameter2self · on hit · combat start · on use · Combat Start · 光 · On Use · On Hit · Coin Power · Sinking · Tremor
Parameter2self · on hit · on use · 光 · On Use · On Hit · Coin Power · Sinking · Tremor
Parameter1self · on hit · on use · 光 · On Use · On Hit · Coin Power · Sinking · Tremor
Sinking+1self · on hit · on use · On Use · 光 · On Hit · Coin Power · Sinking · Tremor
Sinking2self · on hit · 光 · On Hit · Coin Power · Sinking · Tremor
Tremor2self · on hit · 光 · On Hit · Sinking · Tremor

Koi-Koi [こいこい]

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter0if · 光
Parameter+3if · 光
Parameter1if · 光
Parameter1if · on hit · 光 · Tremor
Tremor1Tremor
Tremor25%Tremor
Parameter1光 · Tremor
Parameter5光
Parameter0光

Stacking the Deck

Ability type / unlock: x 2 Sloth [ Owned ] x 2 Gloom [ Owned ]

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Heal5Damage · Heal
Damage+10%Damage · Heal

Relay

Ability type / unlock: x 3 Sloth [ Owned ] x 3 Gloom [ Owned ]

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1when · per · combat start
Parameter5when · per · combat start
times2when · per · combat start
Parameter-40per

Displayed stats

Speed Range 3-8
Defense 60

Equipment recommendations have not yet been verified for this character. The available character information is shown here.

An Identity and an EGO belong to a specific Sinner. Plan clash reliability and resource generation together, then check the status effects your selected identities can maintain.