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[Liu Assoc. South Section 4] Ishmael
Limbus Company

[Liu Assoc. South Section 4] Ishmael character profile

Character information

000Ishmael06/July/2023

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Red Kick

Ability type / unlock: Skill 1 · Attack Type: Blunt Skill Power: 4 No. of Coins: 2 Coin Power: 3 Offense Level: 62 Atk Weight: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Coin Power+1on hit · On Hit · Coin Power · Burn
Burn3on hit · On Hit · Coin Power · Burn
Parameter2on hit · On Hit · Coin Power · Burn
Parameter1on hit · On Hit · Coin Power · Burn
Burn1on hit · On Hit · Coin Power · Burn
Burn2on hit · On Hit · Coin Power · Burn

Frontal Assault

Ability type / unlock: Skill 2 · Attack Type: Blunt Skill Power: 4 No. of Coins: 3 Coin Power: 4 Offense Level: 62 Atk Weight: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Coin Power+1if · on hit · On Hit · Coin Power · Burn
Burn6if · on hit · On Hit · Coin Power · Burn
Parameter2if · on hit · On Hit · Coin Power · Burn
Parameter1if · on hit · On Hit · Coin Power · Burn
Burn1if · on hit · On Hit · Coin Power · Burn
Burn2if · on hit · On Hit · Coin Power · Burn
Burn3if · on hit · On Hit · Burn
Burn6if · on hit · On Hit · Burn
Burn+2if · on hit · On Hit · Burn

Inner Gate Elbow Strike

Ability type / unlock: Skill 3 · Attack Type: Blunt Skill Power: 3 No. of Coins: 4 Coin Power: 3 Offense Level: 62 Atk Weight: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Burn6if · on hit · On Hit · Damage · Burn
Damage50%if · on hit · On Hit · Damage · Burn
Damage1if · after · on hit · On Hit · After Attack · Damage · Burn
Burn1if · after · on hit · On Hit · After Attack · Damage · Burn
Burn2if · after · on hit · On Hit · After Attack · Damage · Burn
Burn3if · after · on hit · On Hit · After Attack · Damage · Burn
Burn+2if · after · on hit · On Hit · After Attack · Damage · Burn
Burn4if · after · on hit · On Hit · After Attack · Damage · Burn
Parameter1if · after · on hit · On Hit · After Attack · Burn

Counter

Ability type / unlock: Defense · Attack Type: - Skill Power: 9 No. of Coins: 1 Coin Power: 7 Offense Level: 62 Atk Weight: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Burn+1on hit · On Hit · Burn

Intense Blaze

Ability type / unlock: x 3 Wrath [ Res ]

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage+10%Damage · Burn
Burn3Damage · Burn

Displayed stats

Speed Range 3-6
Defense 60

Equipment recommendations have not yet been verified for this character. The available character information is shown here.

An Identity and an EGO belong to a specific Sinner. Plan clash reliability and resource generation together, then check the status effects your selected identities can maintain.