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[T Corp. Class 3 VDCU Staff] Outis
Limbus Company

[T Corp. Class 3 VDCU Staff] Outis character profile

Character information

000Outis31/July/2025

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Prepare to Collect

Ability type / unlock: Skill 1 · Attack Type: Blunt Skill Power: 3 No. of Coins: 2 Coin Power: 4 Offense Level: 61 Atk Weight: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Tremor+3if · on hit · on use · On Use · On Use · On Hit · Coin Power · Tremor
Tremor6if · on hit · on use · On Use · On Use · On Hit · Coin Power · Tremor
Coin Power+1if · on hit · on use · On Use · On Use · On Hit · Coin Power · Tremor
Coin Power1if · on hit · on use · On Use · On Use · On Hit · Coin Power · Tremor
Tremor+1if · on hit · on use · On Use · On Use · On Hit · Coin Power · Tremor
Tremor2if · on hit · on use · On Use · On Hit · Coin Power · Tremor
Tremor+1if · on hit · On Hit · Coin Power · Tremor

T Corp. Microcavity Module

Ability type / unlock: Skill 2 · Attack Type: Blunt Skill Power: 3 No. of Coins: 3 Coin Power: 5 Offense Level: 63 Atk Weight: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Tremor+4if · on hit · on use · On Use · On Hit · Coin Power · Tremor
Tremor6if · on hit · on use · On Use · On Hit · Coin Power · Tremor
Coin Power+1if · on hit · on use · On Use · On Hit · Coin Power · Tremor
Coin Power1if · on hit · on use · On Use · On Hit · Coin Power · Tremor
Tremor2if · on hit · on use · On Use · On Hit · Coin Power · Tremor
Tremor10self · if · on hit · On Hit · Coin Power · Tremor
Tremor4self · if · on hit · On Hit · Tremor
Tremor+2self · if · on hit · On Hit · Tremor
Parameter3self · if · Tremor
Damage+60%if · on hit · On Hit · Damage
Tremor3self · if · on hit · On Hit · Tremor
Tremor1Tremor

T-3 Collector Mace Max Activation

Ability type / unlock: Skill 3 · Attack Type: Blunt Skill Power: 5 No. of Coins: 3 Coin Power: 4 Offense Level: 65 Atk Weight: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage+30%if · on use · On Use · Damage · Coin Power · Tremor
Coin Power+1if · after · on use · On Use · After Attack · Damage · Coin Power · Tremor
Tremor6if · after · on use · On Use · After Attack · Damage · Coin Power · Tremor
Parameter2self · if · after · on use · On Use · After Attack · Damage · Coin Power · Tremor
Parameter+1self · if · per · after · on use · On Use · After Attack · Coin Power · Tremor
Parameter1self · per · up to · after · on hit · After Attack · On Hit · Tremor
Tremor+2self · per · up to · after · on hit · After Attack · On Hit · Tremor
Tremor3per · up to · on hit · On Hit · Tremor
Tremor2if · up to · on hit · On Hit · Tremor
Tremor1if · up to · on hit · On Hit · Tremor
Parameter2if · on hit · On Hit · Tremor
Tremor3if · on hit · On Hit · Tremor
Tremor1self · Coin Start · Coin Power · Tremor
Tremor3self · Coin Start · Coin Power · Tremor
Coin Power+1self · Coin Start · Damage · Coin Power · Tremor
Tremor4self · on hit · Coin Start · Damage · Coin Power · Tremor
Parameter5self · on hit · On Hit · Damage · Coin Power · Tremor
Damage+2%self · on hit · On Hit · Damage · Coin Power · Tremor
Tremor1self · on hit · On Hit · Damage · Coin Power · Tremor
Parameter100%on hit · On Hit · Damage · Tremor
Tremor1if · on hit · On Hit · Tremor
time2if · on hit · On Hit · Tremor

Borrowed Time - Microcavity

Ability type / unlock: Defense · Attack Type: - Skill Power: 3 No. of Coins: 1 Coin Power: 10 Offense Level: 63 Atk Weight: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter4if · per · combat start · Combat Start · Clash Win · Tremor
Tremor+2self · per · Clash Win · Clash Lose · Tremor
Tremor+4self · per · Clash Win · Clash Lose · Tremor
Tremor1self · Clash Win · Clash Lose · Tremor

Golden Time - Microcavity

Ability type / unlock: x 5 Sloth [ Owned ]

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%if · Heal · HP
Heal20%if · Heal · HP
Scaling / HP80%if · Heal · HP
Parameter+1if · per

Expeditious Execution of Official Duties

Ability type / unlock: x 5 Sloth [ Owned ]

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1when · Damage · Speed
Damage+10%when · Damage · Speed

Displayed stats

Speed Range 4-7
Defense 62

Equipment recommendations have not yet been verified for this character. The available character information is shown here.

An Identity and an EGO belong to a specific Sinner. Plan clash reliability and resource generation together, then check the status effects your selected identities can maintain.