![[W Corp. L3 Cleanup Agent] Ryoshu](/assets/media/9a86b31bf53c04ab712a58e0.webp)
Limbus Company
[W Corp. L3 Cleanup Agent] Ryoshu character profile
Character information
000Ryoshu24/August/2023
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
E.E.C.
Ability type / unlock: Skill 1 · Attack Type: Slash Skill Power: 3 No. of Coins: 3 Coin Power: 2 Offense Level: 65 Atk Weight: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Charge | 10 | on hit · On Hit · Damage · Charge |
|---|
| Damage | +10% | on hit · On Hit · Damage · Charge |
|---|
| Charge | 15 | on hit · On Hit · Damage · Charge |
|---|
| Damage | 1 | on hit · On Hit · Damage · Charge |
|---|
| Charge | +2 | on hit · On Hit · Damage · Charge |
|---|
| Charge | 2 | on hit · On Hit · Damage · Charge |
|---|
LeLeap
Ability type / unlock: Skill 2 · Attack Type: Slash Skill Power: 2 No. of Coins: 3 Coin Power: 5 Offense Level: 65 Atk Weight: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Charge | +7 | on use · On Use · Coin Power · Charge |
|---|
| Charge | 10 | on hit · on use · On Use · On Hit · Coin Power · Charge |
|---|
| Coin Power | +1 | on hit · on use · On Use · On Hit · Coin Power · Charge |
|---|
| Charge | 15 | on hit · on use · On Use · On Hit · Coin Power · Charge |
|---|
| Coin Power | +1 | if · on hit · On Hit · HP · Coin Power · Charge |
|---|
| Coin Power | 1 | if · on hit · On Hit · HP · Coin Power · Charge |
|---|
| Charge | 10 | if · on hit · On Hit · Damage · HP · Coin Power |
|---|
| Parameter | 2 | if · on hit · On Hit · On Kill · Damage · HP · Coin Power |
|---|
| HP | 30% | if · on hit · On Hit · On Kill · Damage · HP · Charge |
|---|
| Damage | +30% | if · on hit · On Hit · On Kill · Damage · HP · Charge |
|---|
| Parameter | 3 | if · on hit · On Hit · On Kill · Damage · HP |
|---|
D.D.D.E.D.R.
Ability type / unlock: Skill 3 · Attack Type: Slash Skill Power: 3 No. of Coins: 4 Coin Power: 2 Offense Level: 65 Atk Weight: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Charge | 7 | when · on use · On Use · HP · Charge |
|---|
| Charge | 14 | when · on use · On Use · HP · Charge |
|---|
| Scaling / HP | 3 | when · on use · On Use · HP · Coin Power · Charge |
|---|
| Charge | 15 | when · on use · On Use · HP · Coin Power · Charge |
|---|
| Coin Power | +5 | on use · On Use · Heads Hit · HP · Coin Power · Charge |
|---|
| Charge | 15 | on use · On Use · Heads Hit · Damage · HP · Coin Power |
|---|
| Coin Power | +5 | on use · On Use · Heads Hit · Damage · HP · Coin Power |
|---|
| Coin Power | 1 | on use · On Use · Heads Hit · Damage · HP · Coin Power |
|---|
| Damage | +10% | on use · On Use · Heads Hit · Damage · Coin Power · Charge |
|---|
| Damage | 2 | Heads Hit · Damage · Coin Power · Charge |
|---|
| Damage | +10% | if · Heads Hit · On Kill · Damage · Coin Power · Charge |
|---|
| Damage | 3 | if · Heads Hit · On Kill · Damage · Charge |
|---|
| Damage | +10% | self · if · on use · Heads Hit · On Kill · Damage · Charge |
|---|
| Damage | 4 | self · if · on use · Heads Hit · On Kill · Damage · Charge |
|---|
| Charge | 15 | self · if · on use · Heads Hit · On Kill · Damage · Charge |
|---|
| Charge | 7 | self · if · on use · On Kill · Damage · Charge |
|---|
| Parameter | 1 | self · if · on use · On Kill · Charge |
|---|
ChCharged Evade
Ability type / unlock: Defense · Attack Type: - Skill Power: 4 No. of Coins: 1 Coin Power: 10 Offense Level: 56 Atk Weight: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Charge | +1 | per · Charge |
|---|
| Charge | 5 | per · Charge |
|---|
| Charge | 3 | per · Charge |
|---|
DiDimensional Demon Edge
Ability type / unlock: x 5 Pride [ Owned ]
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Charge | +3 | per · Charge |
|---|
| times | 3 | per · Charge |
|---|
DiDimensional Refraction Edge - Type: Blade Mk7
Ability type / unlock: x 5 Pride [ Owned ]
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Charge | +3 | when · per · HP · Charge |
|---|
Displayed stats
Speed Range 3-6
Defense 56
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
An Identity and an EGO belong to a specific Sinner. Plan clash reliability and resource generation together, then check the status effects your selected identities can maintain.