
Lost Sword
Baylin character profile
Character information
4 ★NatureKnightFront
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
LaLancelot Active (Ultimate)
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Damage | 494 | all enemies · per · Damage Dealt · Target · Effect: Apply Debuff · Damage |
|---|
| Parameter | 532 | all enemies · per · Damage Dealt · Target · Effect: Apply Debuff · Damage |
|---|
| Parameter | 570 | all enemies · per · Damage Dealt · Target · Effect: Apply Debuff · Damage |
|---|
| Parameter | 646 | all enemies · per · Damage Dealt · Target · Effect: Apply Debuff · Damage |
|---|
| Parameter | 703% | all enemies · per · Damage Dealt · Target · Effect: Apply Debuff · Damage · DEF |
|---|
| Parameter | -1% | all enemies · per · Target · Effect: Apply Debuff · Cooldown |
|---|
| Parameter | 2 | per · Effect: Apply Debuff · Cooldown |
|---|
| Parameter | 4 | per · Effect: Apply Debuff · Cooldown |
|---|
| Parameter | 6 | per · Effect: Apply Debuff · Cooldown |
|---|
| Parameter | 8 | per · Effect: Apply Debuff · Cooldown |
|---|
| Parameter | 10 | per · Effect: Apply Debuff · Cooldown |
|---|
| Parameter | 2 | per · Cooldown |
|---|
| Parameter | 2.5 | per · Cooldown |
|---|
| Parameter | 3 | per · Cooldown |
|---|
| Parameter | 3.5 | per · Cooldown |
|---|
| second | 4 | per · Cooldown |
|---|
| second | 40 | Cooldown |
|---|
WhWhirlwind (Active Skill)
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Damage | 322 | Damage Dealt · Damage |
|---|
| Parameter | 336 | Damage Dealt · Damage |
|---|
| Parameter | 350 | Damage Dealt · Damage |
|---|
| Parameter | 364 | Damage Dealt · Damage |
|---|
| Parameter | 385% | Damage Dealt · Damage |
|---|
| HP | 2 | all enemies · self · if · per · Effect: Lifesteal · Damage · HP |
|---|
| Damage | 4 | self · if · per · Effect: Lifesteal · Damage · HP |
|---|
| Damage | 6 | self · if · per · Effect: Lifesteal · Damage · HP |
|---|
| Damage | 8 | self · if · per · Effect: Lifesteal · Damage · HP |
|---|
| Damage | 10% | self · if · per · Effect: Lifesteal · Damage · HP |
|---|
| second | 16 | Cooldown |
|---|
VaValor (Passive)
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1 | self · Effect : Apply Buff |
|---|
| Parameter | +18 | self · Effect 1: Apply Buff |
|---|
| Parameter | 24 | self · Effect 1: Apply Buff |
|---|
| Parameter | 30 | self · Effect 1: Apply Buff |
|---|
| Parameter | 38 | self · Effect 1: Apply Buff |
|---|
| Parameter | 46% | self · Effect 1: Apply Buff |
|---|
| Parameter | 2 | self · Effect : Apply Buff · Speed |
|---|
| Speed | +10 | self · Effect 2: Apply Buff · Speed |
|---|
| Speed | 15 | self · Effect 2: Apply Buff · Speed |
|---|
| Speed | 20 | self · Effect 2: Apply Buff · Speed |
|---|
| Speed | 25 | self · Effect 2: Apply Buff · Speed |
|---|
| Parameter | 30% | self · Effect 2: Apply Buff · Speed |
|---|
TrTranscendence 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| HP | 10% | HP |
|---|
TrTranscendence 2
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| HP | 5% | HP |
|---|
| Parameter | 15% | HP |
|---|
TrTranscendence 3
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| HP | 5% | HP |
|---|
| Parameter | 20% | HP |
|---|
TrTranscendence 4
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| HP | 5% | HP |
|---|
| Parameter | 25% | HP |
|---|
TrTranscendence 5
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| HP | 5% | HP |
|---|
| Parameter | 30% | HP |
|---|
AwAwakening
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 10% | HP |
|---|
| Parameter | 40% | HP |
|---|
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
Formation and equipment support an automatic battle plan. Watch which position takes pressure and when ultimate skills become useful; compare cards and pets against that problem.