GachaBuilds
Ria
Lost Sword

Ria build

Equipment options · Main stats · Team examples

Your build plan

For Ria, compare Carpe Diem (Circe) while keeping the recommended HP% (normal runes), Extreme Rune/ Claiomh Solais/ Celestial Rune for Attack %, Defense % and HP% · Crit Resistance % = Block Chance % · Attack %, should have at least Added Target II setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

3 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Cards

Carpe Diem (Circe)
Rose Flame (Cristina)
Charm (Lilith)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

RuneHP% (normal runes), Extreme Rune/ Claiomh Solais/ Celestial Rune for Attack %, Defense % and HP%
ArmorCrit Resistance % = Block Chance %
WeaponAttack %, should have at least Added Target II
SpecialAttack%
AccessoryHP%

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Passive 2 = Ultimate = Active > Passive 1

Character information

5 ★FireHealerBack

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Course Meal (Ultimate)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+30all allies · Target · Effect: Apply Buff
Parameter40all allies · Target · Effect: Apply Buff
Parameter50all allies · Target · Effect: Apply Buff
Parameter60all allies · Target · Effect: Apply Buff
Parameter75%all allies · Target · Effect: Apply Buff
second10Cooldown
second28Cooldown

Amenity (Active Skill)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+10all allies · Target · Effect: Apply Buff
Parameter15all allies · Target · Effect: Apply Buff
Parameter20all allies · Target · Effect: Apply Buff
Parameter30all allies · Target · Effect: Apply Buff
Parameter40%all allies · Target · Effect: Apply Buff
second10Cooldown
second20Cooldown

Class (Passive)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+32self · Effect: Apply Buff
Parameter44self · Effect: Apply Buff
Parameter56self · Effect: Apply Buff
Parameter72self · Effect: Apply Buff
Parameter88%self · Effect: Apply Buff

Support (Passive)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage+20all allies · Effect: Apply Team Buff · Damage
Damage30all allies · Effect: Apply Team Buff · Damage
Damage40all allies · Effect: Apply Team Buff · Damage
Damage55all allies · Effect: Apply Team Buff · Damage
Parameter70%all allies · Effect: Apply Team Buff · Damage

Transcendence 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP20%HP

Transcendence 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter30%HP

Transcendence 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter40%HP

Transcendence 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter50%HP

Transcendence 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter60%HP

Awakening

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%HP
Parameter80%HP

Displayed stats

HP 0
DEF 0

Investment & configurations

Dupe Priority

Transcend > Card

Transcend Target

T0/3/5 (Transcends scale her healing and damage reduction buff, giving her stronger heals and more bulk to play around with.)

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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