GachaBuilds
Futaba Sakura
Persona 5: The Phantom X

Futaba Sakura build

Equipment options · Main stats · Team examples

Your build plan

For Futaba Sakura, compare Resolve + Labor while keeping the recommended Attack · Crit Rate · Attack setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

4 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Cards · Investment & configurations

Resolve + Labor
Resolve + LaborSuggested Card Setup
Integrity + Labor
Integrity + LaborAlternative Card Setups

Weapons

Cyberdeck Pro
Technomage Ultra FS

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

MoonAttack
StarCrit Rate
SkyAttack
Substats

Crit Rate = Crit Mult. > Pierce Rate

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Skill 1 > Skill 3 > Skill 2

Character information

5 ✷UnknownElucidatorOracle/NaviNecronomicon

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Pentest Complete!

Pentest Complete!

Ability type / unlock: Cost: 4 Ally Actions Target: AoE Type: Debuff

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
turns3
Parameter0.53%up to
points100up to
Parameter4600up to
Parameter100%all allies · if
turns2all allies · if
Vulnerability Found!

Vulnerability Found!

Ability type / unlock: Cost: 4 Ally Actions Target: Single Type: Debuff

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
turns3Damage
Damage1Damage
Damage6%Damage
Damage0.57%up to · Damage
points100up to · Damage
Parameter4600up to · Damage
Parameter20%Damage
Parameter100%all allies · if
turns2all allies · if
Data Link Established!

Data Link Established!

Ability type / unlock: Cost: 8 Ally Actions Target: Single Type: Buff

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
turns2
Parameter21.7up to
points100up to
Parameter4600up to
turn1
Parameter25%Damage
Stat Buff

Stat Buff

Ability type / unlock: Cost: - Target: - Type: Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%all allies
Programming Pro

Programming Pro

Ability type / unlock: Cost: - Target: - Type: Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter100%at the start
Rootkit

Rootkit

Ability type / unlock: Cost: - Target: - Type: Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Shield30.0%all allies · when · Shield
turns3all allies · when · Shield

Data Scan

Ability type / unlock: Awareness 0

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter5%after
Parameter20%when · Damage
Damage10%when · Damage
Damage15%when · Damage
Damage20%when · Damage

Payload Optimization

Ability type / unlock: Awareness 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter100%when · each · Critical Rate
Critical Rate12%when · each · Critical Rate

Storage Redundancy

Ability type / unlock: Awareness 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter25%when
HP1all allies · if · Damage · Shield · HP
turns3all allies · Damage · Shield · HP
Parameter20%all allies · Shield · HP

Elegant Code

Ability type / unlock: Awareness 3

Zero-Day Exploit

Ability type / unlock: Awareness 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1when
times2up to
Parameter8%each

Master Codebreaker

Ability type / unlock: Awareness 5

Wizard-Level Hacker

Ability type / unlock: Awareness 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
turns3Damage
Damage10%Damage
Damage25%Damage

Investment & configurations

Awareness Priority

A1 > A6 > A2 > A4

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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