GachaBuilds
Haruna Nishimori
Persona 5: The Phantom X

Haruna Nishimori build

Equipment options · Main stats · Team examples

Your build plan

For Haruna Nishimori, compare Trust + Prosperity while keeping the recommended Attack · Attack · Attack setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

4 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Cards · Investment & configurations

Trust + Prosperity
Trust + ProsperitySuggested Card Setup
Trust + Power
Trust + PowerAlternative Card Setups

Weapons

Chirpy Pickaxe
Sweet Pickaxe

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

MoonAttack
StarAttack
SkyAttack
Substats

Attack > HP

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Skill 3 > Thief Tactics > Skill 1 = Skill 2

Character information

5 ✷PsychokinesisStrategistRiddleDaeira

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Surprise Squad

Surprise Squad

Ability type / unlock: Cost: 20 SP Target: Single Type: Psychokinesis

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage1Damage
Parameter146.4%Damage
turn1Damage
Parameter1when · Damage
Ready for Adventure

Ready for Adventure

Ability type / unlock: Cost: 22 SP Target: AoE Type: Psychokinesis

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter17.6%Shield · Healing
Parameter34.2%Shield · Healing
turns2Shield · Healing
Parameter2if
Courageous Campaign

Courageous Campaign

Ability type / unlock: Cost: 24 SP Target: AoE Type: Buff

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter10%when
turns2when
Parameter2Damage
Damage1%up to · Damage
Parameter100up to · Damage
Parameter48.8%up to · Damage
Thief Tactics

Thief Tactics

Ability type / unlock: Cost: - Target: Single Type: Psychokinesis

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage1each · HIGHLIGHT · Damage
Parameter366.0%each · HIGHLIGHT · Damage
turn1each · Damage
Parameter7.8%each · Damage
Let's Hold Hands

Let's Hold Hands

Ability type / unlock: Cost: - Target: - Type: Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage40.0%each · Damage
Parameter1each · Damage
Safety in Numbers

Safety in Numbers

Ability type / unlock: Cost: - Target: - Type: Passive

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter3when

Off to Treasure Hunt

Ability type / unlock: Awareness 0

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter8%each
turns2each
stacks5up to
turns2when · after
times5up to

Let's Go, Everyone!

Ability type / unlock: Awareness 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%when · Damage
times3up to
Damage15%when · Damage
turn1when · Damage

Here to Help

Ability type / unlock: Awareness 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage24%maximum · Damage
turns2maximum · Damage

Still Growing

Ability type / unlock: Awareness 3

Give It to Them

Ability type / unlock: Awareness 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
turns2Damage

A Little Maintenance

Ability type / unlock: Awareness 5

Puzzle Solver

Ability type / unlock: Awareness 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
stacks5when · each
Damage75%when · Damage

Investment & configurations

Awareness Priority

A2 > A4 > A1 > A6

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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