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Eliade
Resonance Solstice

Eliade character profile

Character information

SSRDefenseFrostAnitaRear

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Slough the Outworn

Slough the Outworn

Ability type / unlock: Type: ( Normal ) | Cost: 3 | Amount: 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
hits3 Ice Storm · Chill · DMG
DMG700%DMG
Keep the Marrow

Keep the Marrow

Ability type / unlock: Type: ( Normal ) | Cost: 3 | Amount: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter100per · Metaphysical Particles
seconds10per · Metaphysical Particles
DMG1when · per · DMG
Parameter10self · up to · DMG
DMG1%self · up to · DMG
Parameter60%self · up to · DMG
Parameter100 Tide Rising
Parameter1 Tide Rising
Tide Rising

Tide Rising

Ability type / unlock: Type: ( Derivative ) | Cost: 1 | Amount: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
hits3all enemies · Erode · DMG
DMG1400%DMG
Winter Waning

Winter Waning

Ability type / unlock: Type: Ultimate ( Normal ) | Cost: 5 | Amount: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
seconds10 Morphic Field Void
Parameter2when · per
DMG Taken35%all allies · DMG · DMG Taken
hits3all enemies · per · Chill · DMG
Parameter15%self · Chill · Frostbite
DMG700%DMG
Cooldown35
seconds5when

Icebound Year

Ability type / unlock: Type: Major

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
cards2when · Keep the Marrow · Chill · Frostbite · Freeze · Megafreeze

Battle Spirit

Ability type / unlock: Type: Minor

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter15 Basic Attack · DMG · Basic Attack
Parameter150% Basic Attack · DMG · Basic Attack

Form to Essence

Ability type / unlock: Type: Major

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
seconds3each · at the start
Parameter1 Keep the Marrow

Vitality

Ability type / unlock: Type: Major

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP35%HP

Biding Frost

Ability type / unlock: Type: Major

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1when · Winter Waning · Megafreeze

Dreaming Tide

Ability type / unlock: Type: Major

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG10%each · up to · at the start · Tide Rising · DMG
DMG150%each · up to · at the start · Tide Rising · DMG

Ensouled Form

Ability type / unlock: Awakening 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK0.3%self · when · up to · Chill · Frostbite · Freeze · Megafreeze · ATK
ATK0.6%self · up to · Chill · Frostbite · Freeze · Megafreeze · ATK
Parameter1.5%self · up to · Chill · Frostbite · Freeze · Megafreeze · ATK
Parameter3%self · up to · Chill · Frostbite · Freeze · Megafreeze · ATK
Parameter99%self · up to · Freeze · Megafreeze · ATK

Rime Accretion

Ability type / unlock: Awakening 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP1 Frostbite · Freeze · Megafreeze · Frost DMG · DMG · HP
HP2 Freeze · Megafreeze · Frost DMG · DMG · HP
HP3 Freeze · Megafreeze · Frost DMG · DMG · HP
hits4 Freeze · Megafreeze · Frost DMG · DMG · HP

Battle Will

Ability type / unlock: Awakening 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DEF+150HP · ATK · DEF
HP+150HP · ATK · DEF
HP+15%HP · ATK · DEF

Vernal Rain

Ability type / unlock: Awakening 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / HP1%when · Rime Accretion · DMG · Heal · HP

Beyond Semblance

Ability type / unlock: Awakening 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter100%up to · Keep the Marrow

Tax Reduction

Ability type / unlock: Reso 1

Designated Goods Trading

Ability type / unlock: Reso 4

Tax Reduction +

Ability type / unlock: Reso 5

Equipment recommendations have not yet been verified for this character. The available character information is shown here.

Card timing matters in real time: check available resources before committing a sequence. Your crew and equipment must keep the deck moving; a strong card is less useful when it cannot be drawn and played reliably.