
Resonance Solstice
Ms. Gold character profile
Character information
RUnknownElectroCOLUMBARear
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Coin Railgun
Ability type / unlock: Type: S1 ( Normal ) | Cost: 1 | Amount: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 5 | Coin Railgun · DMG |
|---|
| Parameter | 50% | Coin Railgun · DMG |
|---|

Production Target
Ability type / unlock: Type: S2 ( Normal ) | Cost: 3 | Amount: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 2 | Coin Railgun |
|---|
| hits | 1 | all enemies · if · Electrify · DMG |
|---|
| Parameter | 2 | if · Nugget Mech · Nugget Mech 2 · Berserk |
|---|
| Parameter | 2 | if · Nugget Mech 2 · Nugget Mech · Berserk |
|---|
| DMG | 1500% | DMG |
|---|

Gold Offensive
Ability type / unlock: Type: Ultimate ( Normal ) | Cost: 5 | Amount: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 6 | if · each · DMG |
|---|
| hits | 1 | if · each · Electrify · DMG |
|---|
| hits | 1 | if · each · Coin · Electrify · DMG |
|---|
| DMG | 1500% | DMG |
|---|
| Parameter | 1000% | DMG |
|---|
| Cooldown | 25 | |
|---|
| seconds | 5 | if · Electrify · Lightning · Thunder · Bolt |
|---|
GoGold Rush Era
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1 | Nugget Mech 2 |
|---|
| Parameter | 2 | Nugget Mech |
|---|
| Parameter | 2 | Nugget Mech · Mech Unit |
|---|
BaBattle Spirit
Ability type / unlock: Type: Minor
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DMG | 15 | Basic Attack · DMG · Basic Attack |
|---|
| DMG | 150% | Basic Attack · DMG · Basic Attack |
|---|
WoWork Sequence
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 2 | when · Nugget Mech · Gold Rush · Energy |
|---|
| Parameter | 3 | while · each · Gold Rush · Stun · DMG |
|---|
| hit | 1 | while · each · Gold Rush · Stun · DMG |
|---|
| Parameter | 1 | while · each · Stun · DMG |
|---|
| Parameter | 3 | while · each · Stun · DMG |
|---|
ViVitality
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| HP | +35% | HP |
|---|
RoRocket Fist
Ability type / unlock: Type: Minor
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 5 | Rocket Fist · DMG |
|---|
| Parameter | 50% | Rocket Fist · DMG |
|---|
ReReboot Sequence
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 2 | while · per · Nugget Mech · Breakdown · HP |
|---|
| HP | 10% | while · per · Nugget Mech 2 · Breakdown · Invincible · HP |
|---|
| seconds | 10 | while · per · Breakdown · Invincible · HP |
|---|
| Parameter | 2 | after · Nugget Mech · Breakdown |
|---|
FiFinger Missile
Ability type / unlock: Type: Minor
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 5 | Finger Missile · DMG |
|---|
| Parameter | 50% | Finger Missile · DMG |
|---|
RoRock Wave
Ability type / unlock: Awakening 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 2 | when · Leader Skill · Nugget Mech · Gold Rush · Damage |
|---|
CoCover Me!
Ability type / unlock: Awakening 2
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 2 | when · Nugget Mech · Breakdown |
|---|
BaBattle Will
Ability type / unlock: Awakening 3
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DEF | +60 | HP · ATK · DEF |
|---|
| HP | +60 | HP · ATK · DEF |
|---|
| HP | +15% | HP · ATK · DEF |
|---|
GoGold Rush
Ability type / unlock: Awakening 4
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DEF | 0.5% | each · maximum · up to · Gold Coin · ATK · DEF |
|---|
| Parameter | 30% | each · maximum · up to · Gold Coin · ATK · DEF |
|---|
ElElectricity Drain
Ability type / unlock: Awakening 5
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 0.08 | if · Electrify |
|---|
PrProcessing Techniques
Ability type / unlock: Reso 1
SpSpecialty Goods Trading
Ability type / unlock: Reso 4
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
Card timing matters in real time: check available resources before committing a sequence. Your crew and equipment must keep the deck moving; a strong card is less useful when it cannot be drawn and played reliably.