
Resonance Solstice
Paladi character profile
Character information
SSRDefenseElectroPhysicalB.C.R.L.Mid
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Iron Curtain
Ability type / unlock: Type: S1 ( Normal ) | Cost: 3 | Amount: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1 | all allies · A- SO · Iron Curtain |
|---|
| Scaling / HP | 50% | Iron Curtain · HP |
|---|
| Parameter | 5% | while · Iron Curtain · Basic Attack |
|---|
| Parameter | 1 | Iron Curtain |
|---|
| Parameter | 1 | A- SO · Mech Unit |
|---|

Firewall
Ability type / unlock: Type: S2 ( Normal ) | Cost: 2 | Amount: 2
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1 | A- SO · Wildfire |
|---|
| Energy | 3% | all enemies · Wildfire · Energy |
|---|
| ATK | 2% | all enemies · ATK |
|---|
| Parameter | 1 | A- SO · Mech Unit |
|---|

Riot Suppression
Ability type / unlock: Type: Ultimate ( Normal ) | Cost: 4 | Amount: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1 | all enemies · A- SO · Stun |
|---|
| hits | 8 | all enemies · A-1SO · Stun |
|---|
| Parameter | 1 | all enemies · A- SO |
|---|
| hits | 8 | all enemies · if · A-1SO · Electrify |
|---|
| Parameter | 1 | A- SO · A-2SO · Mech Unit |
|---|
| Parameter | 2 | A-1SO · A- SO · Mech Unit |
|---|
| DMG | 1000% | DMG |
|---|
| Parameter | 8 | DMG |
|---|
| Parameter | 600% | per · Gum Missile |
|---|
| Cooldown | 30 | |
|---|
| seconds | 5 | when |
|---|
| seconds | 5 | when · Wildfire |
|---|
CaCalm
Ability type / unlock: Type: Major
BaBattle Spirit
Ability type / unlock: Type: Minor
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Basic Attack | 2 | A- SO · Basic Attack · DMG · Basic Attack |
|---|
| Parameter | 15 | A- 2 SO · Basic Attack · DMG · Basic Attack |
|---|
| Parameter | 150% | A- 2 SO · Basic Attack · DMG · Basic Attack |
|---|
FiFire Field
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1 | Firewall · A- SO · Wildfire |
|---|
| Energy | 3% | all enemies · Wildfire · Energy |
|---|
| DEF | 2% | all enemies · ATK · DEF |
|---|
ViVitality
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| HP | +35% | HP |
|---|
EmEmergency Alert
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DEF | 3% | all allies · while · DEF |
|---|
ToTotal Lockdown
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 2 | after · Riot Suppression · A- SO · Damage |
|---|
| Damage | 600% | Riot Suppression · A-2SO · Damage |
|---|
| hits | 6 | Damage |
|---|
| Parameter | 2 | after · A- SO · Riot Suppression · Basic Attack · Basic Attack |
|---|
| Parameter | 1 | maximum · up to · after · A-2SO · Riot Suppression · Basic Attack · Basic Attack |
|---|
| Parameter | 4 | maximum · up to · Riot Suppression · Basic Attack · Basic Attack |
|---|
FlFlexible Deployment
Ability type / unlock: Awakening 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| seconds | 12 | |
|---|
| ATK | 2% | when · maximum · up to · ATK |
|---|
| Parameter | 50% | when · maximum · up to · ATK |
|---|
GuGum Missile
Ability type / unlock: Awakening 2
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 2 | when · A- SO · Gum Missile · Damage |
|---|
| hits | 2 | when · if · A-2SO · Gum Missile · Electrify · Damage |
|---|
| Damage | 1200% | when · if · A-2SO · Gum Missile · Electrify · Damage |
|---|
| Parameter | 2 | A- SO · Basic Attack · Riot Suppression · Basic Attack |
|---|
BaBattle Will
Ability type / unlock: Awakening 3
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DEF | +150 | HP · ATK · DEF |
|---|
| HP | +150 | HP · ATK · DEF |
|---|
| HP | +15% | HP · ATK · DEF |
|---|
SySynergy Module
Ability type / unlock: Awakening 4
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Damage | 10% | each · maximum · up to · Mech Unit · Damage |
|---|
| Parameter | 100% | maximum · up to · Mech Unit · Damage |
|---|
AzAzure Fire
Ability type / unlock: Awakening 5
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DMG | 20% | Wildfire · DMG |
|---|
| DMG | 5% | each · up to · Wildfire · DMG |
|---|
| times | 8 | each · up to · Wildfire · DMG |
|---|
ReReform
Ability type / unlock: Reso 1
SpSpecialty Goods Trading
Ability type / unlock: Reso 4
ReReform+
Ability type / unlock: Reso 5
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
Card timing matters in real time: check available resources before committing a sequence. Your crew and equipment must keep the deck moving; a strong card is less useful when it cannot be drawn and played reliably.