
Resonance Solstice
Rachel character profile
Character information
RHealingB.C.R.L.Rear
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Magic Candy
Ability type / unlock: Type: S1 ( Normal ) | Cost: 2 | Amount: 3
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 5 | Magic Candy · Healing |
|---|
| Parameter | 50% | Magic Candy · Healing |
|---|

Rainbow Flask
Ability type / unlock: Type: S2 ( Normal ) | Cost: 0 | Amount: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Energy | 2 | Energy Beans · Energy |
|---|

Energy Beans
Ability type / unlock: Type: S2 ( Derivative ) | Cost: 0 | Amount: -

Field Medic
Ability type / unlock: Type: Ultimate ( Normal ) | Cost: 4 | Amount: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 3 | Field Medic · Healing |
|---|
| Parameter | 30% | Field Medic · Healing |
|---|
AdAdrenaline
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 30% | when · HP |
|---|
| Scaling / HP | 20% | when · HP |
|---|
| seconds | 10 | maximum · Basic Attack · Basic Attack · Speed |
|---|
BaBattle Spirit
Ability type / unlock: Type: Minor
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DMG | 15 | Basic Attack · DMG · Basic Attack |
|---|
| DMG | 150% | Basic Attack · DMG · Basic Attack |
|---|
PhPharmacology
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Healing | 5% | Magic Candy · Field Medic · Adrenaline · Healing |
|---|
ViVitality
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| HP | +35% | HP |
|---|
NaName Unknown
Ability type / unlock: Type: Minor
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 0.1 | after · Energy Beans · Energy |
|---|
| Parameter | 1 | after · Energy Beans · Energy |
|---|
BoBond
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 100% | after · Rainbow Flask · Healing |
|---|
OnOne More
Ability type / unlock: Awakening 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 30% | Rainbow Flask |
|---|
MeMedical Deployment
Ability type / unlock: Awakening 2
BaBattle Will
Ability type / unlock: Awakening 3
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DEF | +60 | HP · ATK · DEF |
|---|
| HP | +60 | HP · ATK · DEF |
|---|
| HP | +15% | HP · ATK · DEF |
|---|
MeMedical Reserve
Ability type / unlock: Awakening 4
AlAll Green
Ability type / unlock: Awakening 5
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 10 | when |
|---|
| Parameter | 5 | when |
|---|
PhPhysician's License
Ability type / unlock: Reso 1
DeDesignated Goods Trading
Ability type / unlock: Reso 4
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
Card timing matters in real time: check available resources before committing a sequence. Your crew and equipment must keep the deck moving; a strong card is less useful when it cannot be drawn and played reliably.