
Resonance Solstice
Slokai character profile
Character information
SSROffensePhysicalMech VaticanFront
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
CoCorrosion
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 7% | Etch · DMG |
|---|
BaBattle Spirit
Ability type / unlock: Type: Minor
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 15 | Basic Attack · DMG · Basic Attack |
|---|
| Parameter | 150% | Basic Attack · DMG · Basic Attack |
|---|
DeDevouring
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1 | at the start · Pressure |
|---|
| Parameter | 5 | at the start · Pressure |
|---|
| Parameter | 0.1 | when · each · Energy Devour · Pressure · Energy |
|---|
| Parameter | 1 | each · Energy Devour · Pressure · Energy |
|---|
DrDrill
Ability type / unlock: Type: Minor
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 5 | Rock Breaker Drill · Puncture Drone Drill · DMG |
|---|
| Parameter | 50% | Rock Breaker Drill · Puncture Drone Drill · DMG |
|---|
ViVitality
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| HP | 35% | HP |
|---|
HeHeart of Machines
Ability type / unlock: Type: Minor
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DMG | 2 | Mech Unit · DMG |
|---|
| DMG | 20% | Mech Unit · DMG |
|---|
FuFull Absorption
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DMG | 7% | self · DMG · Heal |
|---|
| HP | 390% | up to · Healing · HP |
|---|
| Scaling / HP | 70% | when · Physical DMG · DMG · HP |
|---|
HoHowl of Mechanical God
Ability type / unlock: Type: Minor
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 3 | Howl of Mechanical God · DMG |
|---|
| Parameter | 30% | Howl of Mechanical God · DMG |
|---|
RoRoar of Mechanical God
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| cards | 7 | when · after · Leader Skill |
|---|
| Parameter | 1 | self · up to · after · Leader Skill · Howl of Mechanical God · ATK · DEF |
|---|
| DEF | 49 | self · up to · Leader Skill · Howl of Mechanical God · ATK · DEF |
|---|
| times | 3 | self · up to · Leader Skill · Howl of Mechanical God · ATK · DEF |
|---|
ThThrone of Thorns
Ability type / unlock: Awakening 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| ATK | 0.5% | self · up to · Rend · Slash · Pierce · Corrode · Energy Devour · ATK · Energy |
|---|
| Parameter | 98% | self · up to · Slash · Pierce · Corrode · Energy Devour · ATK · Energy |
|---|
DrDrilling
Ability type / unlock: Awakening 2
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 2 | each · Rock Breaker Drill |
|---|
| Parameter | 1 | each · Rock Breaker Drill · Puncture Drone Drill |
|---|
BaBattle Will
Ability type / unlock: Awakening 3
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DEF | +150 | HP · ATK · DEF |
|---|
| HP | +150 | HP · ATK · DEF |
|---|
| HP | +15% | HP · ATK · DEF |
|---|
MeMechanical God's Blessing
Ability type / unlock: Awakening 4
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DMG Taken | 49% | all allies · when · Aegis of Mechanical God · DMG · DMG Taken |
|---|
| seconds | 7 | all allies · Aegis of Mechanical God · DMG · DMG Taken |
|---|
| seconds | 14 | |
|---|
MiMighty Pressure
Ability type / unlock: Awakening 5
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DMG | 7% | each · Pressure · DMG |
|---|
MeMechanical Product Trade
Ability type / unlock: Reso 1
PrProcessing Techniques
Ability type / unlock: Reso 4
PrProcessing Techniques+
Ability type / unlock: Reso 5
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
Card timing matters in real time: check available resources before committing a sequence. Your crew and equipment must keep the deck moving; a strong card is less useful when it cannot be drawn and played reliably.