GachaBuilds
Ifrit
Trickcal: Chibi Go

Ifrit character profile

Character information

3 ★ElementalMadDPSFront

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Sizzle, Sizzle

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG130%DMG
Parameter4sDMG

Campfire

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
times10after · Damage
DMG20%DMG
DMG80%DMG
Parameter6sDMG
Cooldown18sDMG

Normal Attack

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG100%DMG

Passive Skill

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG30%DMG · ATK
DMG24%DMG · ATK

Equipment recommendations have not yet been verified for this character. The available character information is shown here.

Plan your formation around compatible elements and races. Compare PVE progression and PVP needs separately; resources spent on a favourite unit should still improve a functioning squad.