GachaBuilds
Chixia
Wuthering Waves

Chixia build

Equipment options · Main stats · Team examples

Your build plan

For Chixia, compare The Last Dance while keeping the recommended CRIT Rate / CRIT DMG · Fusion DMG · Fusion DMG > ATK% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

8 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Weapons

The Last Dance
The Last Dance(R 1 )
Static Mist
Static Mist(R 1 )
Thunderbolt
Thunderbolt(R 5 )
Relativistic Jet
Relativistic Jet(R 5 )
+3 options
Novaburst
Novaburst(R 5 )
Undying Flame
Undying Flame(R 5 )
Pistols#26
Pistols#26(R 5 )

Echo sets

Molten Rift
Molten Rift

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

4 costCRIT Rate / CRIT DMG
3 costFusion DMG
3 costFusion DMG > ATK%
1 costATK%
1 costATK%
Substats

Energy Regen (Until Satisfied) > CRIT Rate = CRIT DMG > ATK% > ATK

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Forte Circuit > Res. Liberation > Basic Attack > Res. Skill > Intro Skill

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

POW POW

Whizzing Fight Spirit

Blazing Flames

Heroic Bullets

Scorching Magazine

Numbingly Spicy!

Grand Entrance

Leaping Flames

Sequence Node 1

Sequence Node 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1each · up to · Energy
Energy5each · up to · Energy
Energy20each · up to · Energy

Sequence Node 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage40%Damage · HP
HP50%Damage · HP

Sequence Node 4

Sequence Node 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter30%when · each · ATK

Sequence Node 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter25%DMG · Basic Attack · DMG Bonus
Parameter15sDMG · Basic Attack · DMG Bonus
GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 2.1

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