GachaBuilds
Rover (Electro)
Wuthering Waves

Rover (Electro) build

Equipment options · Main stats · Team examples

Your build plan

For Rover (Electro), compare Blazing Brilliance while keeping the recommended CRIT Rate / CRIT DMG · Electro DMG · Electro DMG setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

10 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Weapons

Blazing Brilliance
Blazing Brilliance(R 1 )
Red Spring
Red Spring(R 1 )
Azure Oath
Azure Oath(R 1 )
Everbright Polestar
Everbright Polestar(R 1 )
+5 options
Emerald Sentence
Emerald Sentence(R 1 )
Frostburn
Frostburn(R 1 )
Emerald of Genesis
Emerald of Genesis(R 1 )
Feather Edge
Feather Edge(R 5 )
Fables of Wisdom
Fables of Wisdom(R 5 )

Echo sets

Flash of Electric Reflection
Flash of Electric Reflection

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

4 costCRIT Rate / CRIT DMG
3 costElectro DMG
3 costElectro DMG
1 costATK%
1 costATK%
Substats

Energy Regen (Until Satisfied) > CRIT Rate = CRIT DMG > ATK% > Skill DMG% = ATK > Liberation DMG%

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Forte Circuit > Res. Liberation > Basic Attack > Res. Skill > Intro Skill

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Deterrence

Thunderclap

Ultimate Tactics

Myriad Omens' Mandate

Tune Break - Sword

Decipher

Regression

Thunderous Fury

Rumbling Thunders

Celestial Ingenuity

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter0.5sResistance

Thousandfold Artifice

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
stacks5after · Damage

Alchemy of Wonders

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%DMG

Earthquaking Rumble

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%DMG

Principle of Change

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%while · DMG

Mind's Depths in a Casket

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%DMG
GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 3.7

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