Zenless Zone Zero
Drive Disc stats
Slots I–III have fixed main-stat types; IV–VI allow different choices. Anomaly damage and direct critical damage need different priorities. Compare an agent’s build with the slot table, then evaluate useful substats. A high-rarity disc with the wrong main stat is not automatically an upgrade.
Key mechanics
Fixed and variable main stats should be checked separately. Slots I, II and III supply HP, ATK and DEF, while IV, V and VI offer choices listed below. Decide whether the agent needs critical damage, anomaly, stun or support uptime before selecting them. Evaluate the entire equipped build: one excellent roll cannot compensate for an unsuitable main stat or an inactive set effect.
Key mechanics
| I | HP |
|---|---|
| II | ATK |
| III | DEF |
| IV | HP% / ATK% / DEF% / CRIT Rate / CRIT DMG / Anomaly Proficiency |
| V | HP% / ATK% / DEF% / PEN Ratio / Attribute DMG |
| VI | HP% / ATK% / DEF% / Anomaly Mastery / Energy Regen / Impact |


