![[R Corp. 4th Pack Reindeer] Hong Lu](/assets/media/510d60f461e655a8cf22443d.webp)
Limbus Company
[R Corp. 4th Pack Reindeer] Hong Lu角色资料
角色信息
000Hong Lu30/April/2025
技能
根据技能名与解锁信息核对当前形态。等级、升级和所选变体可能改变技能。
EnEnergy Strike
类型与解锁: Skill 1 · Attack Type: Blunt Skill Power: 3 No. of Coins: 2 Coin Power: 4 Offense Level: 62 Atk Weight: 1
技能参数
核对所选等级与升级要求。数值可能对应不同目标、触发条件或阶段,并不一定同时生效。表格汇总数值参数;部分效果仍需要完整的玩法说明。
Displayed version
| 参数 | 数值 | 识别的条件 |
|---|
| Damage | +3% | Damage · Coin Power · Charge |
|---|
| Charge | 15% | on use · On Use · Damage · Coin Power · Charge |
|---|
| Charge | 2 | on hit · on use · On Use · On Hit · Damage · Coin Power · Charge |
|---|
| Coin Power | +1 | on hit · on use · On Use · On Hit · Damage · Coin Power · Charge |
|---|
| Charge | 5 | on hit · on use · On Use · On Hit · Damage · Coin Power · Charge |
|---|
| Charge | +2 | on hit · on use · On Use · On Hit · Coin Power · Sinking · Charge |
|---|
| Charge | 1 | on hit · on use · On Use · On Hit · Coin Power · Sinking · Charge |
|---|
| Charge | +1 | on hit · on use · On Use · On Hit · Coin Power · Sinking · Charge |
|---|
| Charge | 4 | on hit · on use · On Use · On Hit · Coin Power · Sinking · Charge |
|---|
| Parameter | 2 | on hit · on use · On Use · On Hit · Coin Power · Sinking · Charge |
|---|
| Sinking | 1 | on hit · on use · On Use · On Hit · Sinking · Charge |
|---|
MiMind Whip
类型与解锁: Skill 2 · Attack Type: Blunt Skill Power: 2 No. of Coins: 4 Coin Power: 3 Offense Level: 63 Atk Weight: 1
技能参数
核对所选等级与升级要求。数值可能对应不同目标、触发条件或阶段,并不一定同时生效。表格汇总数值参数;部分效果仍需要完整的玩法说明。
Displayed version
| 参数 | 数值 | 识别的条件 |
|---|
| Damage | +4% | on use · On Use · Damage · Sinking · Charge |
|---|
| Charge | 20% | on use · On Use · Damage · Sinking · Charge |
|---|
| Charge | 5 | on use · On Use · Damage · Sinking · Charge |
|---|
| Charge | 9 | on use · On Use · Damage · Sinking · Charge |
|---|
| Sinking | 10 | on use · On Use · Damage · Sinking · Charge |
|---|
| Charge | 10 | on use · On Use · Indiscriminate · ATK · Sinking · Charge |
|---|
| ATK | +1 | before · on use · Indiscriminate · Before Use · On Use · ATK · Charge |
|---|
| Charge | 5 | before · on use · Indiscriminate · Before Use · On Use · ATK · Charge |
|---|
| Charge | 10 | before · on use · Before Use · Indiscriminate · On Use · Before Attack · Coin Power · Charge |
|---|
| Coin Power | +2 | before · on hit · on use · Indiscriminate · On Use · Before Attack · On Hit · Damage · Coin Power · Charge |
|---|
| Charge | 8 | before · on hit · on use · Indiscriminate · On Use · Before Attack · On Hit · Damage · Coin Power · Sinking |
|---|
| Charge | 8 | before · on hit · Before Attack · On Hit · Damage · Coin Power · Sinking |
|---|
| Damage | +40% | before · on hit · Before Attack · On Hit · Damage · Coin Power · Sinking |
|---|
| Damage | 1 | before · on hit · Before Attack · On Hit · Damage · Sinking · Charge |
|---|
| Sinking | 1 | on hit · On Hit · Damage · Sinking · Charge |
|---|
| Damage | 5% | on hit · On Hit · Damage · Sinking · Charge |
|---|
| Damage | 2 | on hit · On Hit · Damage · Sinking |
|---|
| Sinking | 1 | on hit · On Hit · Damage · Sinking |
|---|
| Damage | 5% | on hit · On Hit · Damage · Sinking |
|---|
| Damage | 3 | on hit · On Hit · Damage · Sinking |
|---|
| Damage | 4 | on hit · On Hit · Damage · Sinking |
|---|
| Sinking | +2 | on hit · On Hit · Damage · Sinking |
|---|
| Damage | 10% | on hit · On Hit · Damage · Sinking |
|---|
CoConcentration
类型与解锁: Skill 3 · Attack Type: Blunt Skill Power: 8 No. of Coins: 1 Coin Power: 10 Offense Level: 64 Atk Weight: 1
技能参数
核对所选等级与升级要求。数值可能对应不同目标、触发条件或阶段,并不一定同时生效。表格汇总数值参数;部分效果仍需要完整的玩法说明。
Displayed version
| 参数 | 数值 | 识别的条件 |
|---|
| Coin Power | +1 | each · on use · On Use · Coin Power · Charge |
|---|
| Charge | 5 | each · on use · On Use · Coin Power · Charge |
|---|
| Charge | 10 | each · on use · On Use · Coin Power · Charge |
|---|
| Parameter | +4 | each · on use · On Use · Damage · Coin Power · Charge |
|---|
| Charge | +7 | each · on use · On Use · Damage · Coin Power · Charge |
|---|
| Charge | 1 | each · on use · On Use · Damage · Charge |
|---|
| Damage | 5 | on hit · on use · On Use · On Hit · Damage · Charge |
|---|
| Damage | 150% | on hit · on use · On Use · On Hit · Damage · Charge |
|---|
| Charge | 3 | on hit · on use · On Use · On Hit · Damage · Charge |
|---|
| Damage | +20% | on hit · On Hit · Damage · Charge |
|---|
| Charge | 100% | on hit · On Hit · Damage · Sinking · Charge |
|---|
| Charge | +3 | on hit · On Hit · Damage · Sinking · Charge |
|---|
| Charge | 8 | on hit · On Hit · Damage · Sinking · Charge |
|---|
| Sinking | 4 | on hit · On Hit · Sinking · Charge |
|---|
| Sinking | +4 | on hit · On Hit · Sinking · Charge |
|---|
EnEnergy Condensation
类型与解锁: Defense · Attack Type: - Skill Power: 10 No. of Coins: 1 Coin Power: 6 Offense Level: 62 Atk Weight: 1
技能参数
核对所选等级与升级要求。数值可能对应不同目标、触发条件或阶段,并不一定同时生效。表格汇总数值参数;部分效果仍需要完整的玩法说明。
Displayed version
| 参数 | 数值 | 识别的条件 |
|---|
| Charge | 10 | per · on use · On Use · Coin Power · Charge |
|---|
| Coin Power | +4 | per · on use · On Use · Coin Power · Charge |
|---|
| Charge | +3 | per · on use · On Use · Coin Power · Charge |
|---|
| times | 2 | per · on use · On Use · Coin Power · Charge |
|---|
BrBrainwave Charge-focusing Antlers
类型与解锁: x 3 Envy [ Owned ]
技能参数
核对所选等级与升级要求。数值可能对应不同目标、触发条件或阶段,并不一定同时生效。表格汇总数值参数;部分效果仍需要完整的玩法说明。
Displayed version
| 参数 | 数值 | 识别的条件 |
|---|
| Charge | 1 | Charge |
|---|
| Charge | 10 | Sinking · Charge |
|---|
| Charge | 2 | Sinking · Charge |
|---|
| Sinking | +1 | when · Sinking · Charge |
|---|
| Charge | 2 | when · Sinking · Charge |
|---|
| Charge | 2 | self · when · Sinking · Charge |
|---|
| Charge | 5 | self · when · Damage · Sinking · Charge |
|---|
| Parameter | 25% | self · when · Damage · Sinking · Charge |
|---|
ChCharged Pulverization Support
类型与解锁: x 3 Envy [ Owned ]
技能参数
核对所选等级与升级要求。数值可能对应不同目标、触发条件或阶段,并不一定同时生效。表格汇总数值参数;部分效果仍需要完整的玩法说明。
Displayed version
| 参数 | 数值 | 识别的条件 |
|---|
| Parameter | 1 | when · Damage · Charge |
|---|
| Damage | +15% | when · Damage · Charge |
|---|
显示数值
Speed Range 3-6
Defense 59
装备推荐尚未验证,这里提供已获取的角色资料。
人格和EGO属于特定罪人。一起规划拼点稳定性与资源生成,再检查所选人格能维持哪些状态。