
AFK Journey
Eryndor character profile
Character information
S -LevelMageGraveborn8
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
FoForced Game
Ability type / unlock: Unlocks at level 1 · Cooldown: - Range: 8 Tiles Initial Energy: 550
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| stack | 1 | if · per · up to |
|---|
| stacks | 3 | per · up to |
|---|
| Parameter | 1 | each |
|---|
| Parameter | 3 | if · ATK |
|---|
| Parameter | 20% | if · Damage · HP · ATK |
|---|
| Scaling / ATK | 2% | if · Damage · HP · ATK |
|---|
| ATK | 15% | if · Damage · HP · ATK |
|---|
| Scaling / HP | 1.5% | Damage · HP · ATK |
|---|
| Damage | 160% | Damage · HP · ATK |
|---|
| times | 3 | Damage · HP · ATK |
|---|
| times | 3 | each · up to |
|---|
| Parameter | 100% | HP · ATK |
|---|
| Parameter | 10% | HP · ATK |
|---|
UnUnfurling Blades
Ability type / unlock: Unlocks at level 11 · Cooldown: 6 s Range: 8 Tiles
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 9 | per · each · HP |
|---|
| Damage | 70% | per · each · Damage · HP |
|---|
| Damage | 10% | per · each · Damage · HP |
|---|
| Parameter | 10% | each · Damage |
|---|
| Parameter | 1% | each · Damage |
|---|
VeVeiled Return
Ability type / unlock: Unlocks at level 31 · Cooldown: 15 s Range: 8 Tiles
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Damage | 300% | Damage · Shield |
|---|
| Damage | 170% | Damage |
|---|
| Damage | 20% | Damage |
|---|
| times | 4 | Damage |
|---|
| Parameter | 1.5s | Damage |
|---|
| Parameter | 1 | Damage |
|---|
| Shield | 20% | when · Damage · Shield |
|---|
| Parameter | 2% | when · Damage · Shield |
|---|
HeHero Focus
Ability type / unlock: Unlocks after reaching Legendary+ · Cooldown: - Range: 1 tile
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 6 | each |
|---|
AlAll is Lost
Ability type / unlock: Unlocks after reaching Mythic+ · Cooldown: - Range: 1 Tile
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1 | when · if · Damage |
|---|
| Damage | 200% | if · Damage |
|---|
| Parameter | 1 | each · up to |
|---|
| hits | 3 | each · up to |
|---|
EnEnhance Force
Ability type / unlock: Unlocks after reaching Supreme+ · Affects: Ultimate
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 7% | when |
|---|
| Parameter | 35% | each |
|---|
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
Formation is part of the build. Change positioning when the enemy threatens a fragile unit, and distinguish steady progression from specialised boss damage. Invest in upgrades that support your current team before spreading resources across many disconnected options.