
AFK Journey
Orion character profile
Character information
S -LevelWarriorLightbearer1
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
FaFatal Waltz
Ability type / unlock: Unlocks at level 1 · Cooldown: 0 s Range: Global Initial Energy: 300
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1.5s | all enemies · Damage |
|---|
| Parameter | 1 | all enemies · Damage |
|---|
| Damage | 60% | all enemies · Damage |
|---|
| Damage | 10% | all enemies · Damage |
|---|
| times | 8 | all enemies · Damage |
|---|
| Damage | 420% | after · Damage |
|---|
| Damage | 40% | after · Damage |
|---|
| Parameter | 3 | Damage |
|---|
| Parameter | 0.3s | Damage |
|---|
FeFervent Flurry
Ability type / unlock: Unlocks at level 11 · Cooldown: - Range: Global
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 15 | when |
|---|
| Parameter | 2s | when |
|---|
| Energy | 25% | while · each · Damage · Energy |
|---|
| Parameter | 3s | Damage |
|---|
| Parameter | 20% | each · Damage |
|---|
| Parameter | 2% | each · Damage |
|---|
| times | 4 | each · Damage |
|---|
| Damage | 90% | each · Damage |
|---|
| Damage | 10% | each · Damage |
|---|
VeVelvet Glove
Ability type / unlock: Unlocks at level 31 · Cooldown: 8 s Range: 10 Tiles
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 10s | when |
|---|
| Parameter | 1 | Damage · Shield |
|---|
| Damage | 340% | Damage · Shield |
|---|
| Damage | 40% | Damage · Shield |
|---|
| Damage | 200% | Damage · Shield |
|---|
| Damage | 6s | Damage · Shield |
|---|
| Shield | 60% | Shield |
|---|
HeHero Focus
Ability type / unlock: Unlocks after reaching Legendary+ · Cooldown: - Range: 1 tile
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| ATK | 9% | ATK |
|---|
| Parameter | 6% | if · ATK |
|---|
RoRoyal Prerogative
Ability type / unlock: Unlocks after reaching Mythic+ · Cooldown: - Range: 10 Tiles
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| stack | 1 | up to |
|---|
| stacks | 3 | up to |
|---|
| Damage | 14% | each · Damage |
|---|
| Damage | 18% | each · Damage |
|---|
| Parameter | 1s | Damage |
|---|
EnEnhance Force
Ability type / unlock: Unlocks after reaching Supreme+ · Affects: Ultimate
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 3 | after |
|---|
| Damage | 50% | Damage |
|---|
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
Formation is part of the build. Change positioning when the enemy threatens a fragile unit, and distinguish steady progression from specialised boss damage. Invest in upgrades that support your current team before spreading resources across many disconnected options.