
AFK Journey
Zorya character profile
Character information
S -LevelWarriorGraveborn2
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
CiCircle of Vigil
Ability type / unlock: Unlocks at level 1 · Cooldown: 0 s Range: Global Initial Energy: 0
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Energy | 85 | while · per · HP · Energy |
|---|
| Energy | 7% | while · per · HP · Energy |
|---|
| Damage | 300% | Damage |
|---|
| Damage | 4% | Damage |
|---|
| Parameter | 2 | Damage |
|---|
| Parameter | 2s | Damage |
|---|
| Energy | 70 | while · per · Energy |
|---|
| Energy | 10 | per · up to · ATK · Energy |
|---|
| Parameter | 1% | per · up to · ATK · Energy |
|---|
| times | 100 | per · up to · ATK · Energy |
|---|
GaGargoyle Rampart
Ability type / unlock: Unlocks at level 11 · Cooldown: 8 s Range: 2 Tiles
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 90% | when · Damage |
|---|
| Parameter | 2 | Damage |
|---|
| Damage | 270% | Damage |
|---|
| Damage | 30% | Damage |
|---|
| Parameter | 2s | Damage |
|---|
DeDevouring Strike
Ability type / unlock: Unlocks at level 31 · Cooldown: 8 s Range: 2 Tiles
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 20 | while · if |
|---|
| Parameter | 2 | self · when · HP |
|---|
| Scaling / HP | 50% | self · when · HP |
|---|
| Damage | 85% | all enemies · Damage |
|---|
| Damage | 10% | all enemies · Damage |
|---|
| Parameter | 2 | all enemies · Damage |
|---|
| Damage | 250% | Damage · HP |
|---|
| Damage | 30% | Damage · HP |
|---|
| Scaling / HP | 15% | Damage · HP |
|---|
| Parameter | 150% | Damage |
|---|
HeHero Focus
Ability type / unlock: Unlocks after reaching Legendary+ · Cooldown: - Range: 1 tile
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Damage | 9% | Damage |
|---|
| Parameter | 2 | if · Damage |
|---|
| Parameter | 3% | if · Damage |
|---|
InIntimidating Field
Ability type / unlock: Unlocks after reaching Mythic+ · Cooldown: - Range: 2 Tiles
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 2 | all enemies · self · while · Speed |
|---|
| Speed | 80% | all enemies · self · while · Speed |
|---|
| Speed | 60 | all enemies · self · while · Speed |
|---|
| Parameter | 20 | all enemies · while · Speed |
|---|
| Parameter | 15 | per · up to |
|---|
| times | 4 | per · up to |
|---|
EnEnhance Force
Ability type / unlock: Unlocks after reaching Supreme+ · Affects: Ultimate
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
Formation is part of the build. Change positioning when the enemy threatens a fragile unit, and distinguish steady progression from specialised boss damage. Invest in upgrades that support your current team before spreading resources across many disconnected options.