GachaBuilds
Andrew [Odd]
Etheria: Restart

Andrew [Odd] build

Equipment options · Main stats · Team examples

Your build plan

For Andrew [Odd], compare Jackal Guard while keeping the recommended CRIT Rate · CRIT Rate, DEF%, CRIT DMG · DEF%, CRIT DMG setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

5 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

General Shells

Jackal Guard
Jackal Guard
Codex of Magic
Codex of Magic

PVP Shells

Amber
Amber
Alicorn
Alicorn
Lighthouse
Lighthouse

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Main Stat 1CRIT RateGeneric Stats:
Main Stat 2CRIT Rate, DEF%, CRIT DMGGeneric Stats:
Main Stat 3DEF%, CRIT DMGGeneric Stats:
Substats

Speed, CRIT Rate, CRIT DMG, DEF%

Character information

ROddEtheria E.O.S.Unyielding Aegis

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Shield Bash

Ability type / unlock: Cooldown: 0 Tags: Single DMG

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage200%Damage · Shield · DEF
DEF60%Damage · Shield · DEF

Indomitable Will

Ability type / unlock: Cooldown: 0 Tags: PASSIVE, DMG Reduction

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DEF65%when · HP · DEF
Parameter100%when · HP · DEF

Defensive Stance

Ability type / unlock: Cooldown: 3 Tags: DEF-, AoE

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage180%all enemies · Damage · DEF
DEF60%all enemies · Damage · DEF
Parameter50% DEF- · DEF
DEF2 DEF- · DEF

Prowess 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 2

Prowess 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Effect RES12%Effect RES

Prowess 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter10%DMG · DMG Taken

Displayed stats

HP 12339 9172 + 3167
DEF 1253 882 + 371
ATK 821 542 + 279
CRIT Rate 10 % 10 % + 0 %
CRIT DMG 150 % 150 % + 0 %

Investment & configurations

Shell matrix · Jackal Guard

Slot 1 : Timeweave [ 12 / 12 ] > Swiftrush [ 12 / 12 ] > Bloodbath [ 12 / 12 ]

Shell matrix · Jackal Guard

Slot 2 : Swiftrush [ 8 / 12 ] > Bulwark [ 8 / 8 ]

Shell matrix · Jackal Guard

Slot 3 : Swiftsmite [ 6 / 6 ]

Shell matrix · Codex of Magic

Slot 1 : Swiftrush [ 12 / 12 ]

Shell matrix · Codex of Magic

Slot 2 : Strive [ 8 / 8 ] > Bulwark [ 8 / 8 ]

Shell matrix · Codex of Magic

Slot 3 : Swiftsmite [ 6 / 6 ]

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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