GachaBuilds
Vice
Etheria: Restart

Vice build

Equipment options · Main stats · Team examples

Your build plan

For Vice, compare Artisan while keeping the recommended Effect ACC · Effect ACC · Effect ACC, HP% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

3 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

General Shells

Artisan
Artisan

PVP Shells

Amber
Amber
Alicorn
Alicorn

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Main Stat 1Effect ACCGeneric Stats:
Main Stat 2Effect ACCGeneric Stats:
Main Stat 3Effect ACC, HP%Generic Stats:
Slot 1HP% = DEF%Generic Shell Passives:
Slot 2SPD> ACCGeneric Shell Passives:
Slot 3Gaze>=Damage ReductionGeneric Shell Passives:
Slot 1HP%PVP Shell Passives:
Slot 2SPDPVP Shell Passives:
Slot 3Gaze>InsightPVP Shell Passives:
Substats

Speed, Effect ACC, HP%

Character information

RConstantFaltering DistrictRogue Crew

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Primate Ruler

Ability type / unlock: Cooldown: 0 Tags: Taunt, Single DMG

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
hit2each · Damage · HP
Damage60%each · Damage · HP
HP8%each · Taunt · Damage · HP
HP30%each · Taunt · Damage · HP
Parameter1each · Taunt · Damage · HP

Strike and Heal

Ability type / unlock: Cooldown: 0 Tags: Single Heal, Purify

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / HP25%self · if · each · HP
Parameter1self · if · HP

Golden Might

Ability type / unlock: Cooldown: 3 Tags: ATK-, Turn Meter-, AoE

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage120%all enemies · Damage · HP
HP15%all enemies · Damage · HP
Parameter65% ATK- · ATK
ATK2 ATK- · ATK
Parameter30% ATK- · ATK

Prowess 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Healing10%Healing

Prowess 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP5%HP · ATK · DEF

Prowess 4

Prowess 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter10%DMG · DMG Taken

Displayed stats

HP 16486 11389 + 5097
DEF 829 617 + 212
ATK 1123 816 + 307
CRIT Rate 10 % 10 % + 0 %
CRIT DMG 150 % 150 % + 0 %

Investment & configurations

Shell matrix · Artisan

Slot 1 : Swiftrush [ 12 / 12 ]

Shell matrix · Artisan

Slot 2 : Bramble [ 8 / 8 ]

Shell matrix · Artisan

Slot 3 : Colossguard [ 6 / 6 ] > Etherplague [ 6 / 6 ]

GACHABUILDS

Test your setup

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

More characters