GachaBuilds
Arlecchino
Genshin Impact

Arlecchino build

Equipment options · Main stats · Team examples

Your build plan

For Arlecchino, compare 4pc Fragment of Harmonic Whimsy (FHW) while keeping the recommended ATK% or EM · Pyro DMG Bonus · CRIT Rate or CRIT DMG setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

23 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Artifact sets

4pc Fragment of Harmonic Whimsy   (FHW)
4pc Fragment of Harmonic Whimsy (FHW)
4pc Night of the Sky’s Unveiling (NotSU)
4pc Night of the Sky’s Unveiling (NotSU)
4pc Unfinished Reverie
4pc Unfinished Reverie
4pc Gladiator’s Finale
4pc Gladiator’s Finale
+8 options
4pc Echoes of an Offering
4pc Echoes of an Offering
4pc Desert Pavilion Chronicle
4pc Desert Pavilion Chronicle
4pc Retracing Bolide
4pc Retracing Bolide
4pc Shimenawa’s Reminiscence
4pc Shimenawa’s Reminiscence
4pc Crimson Witch of Flames
4pc Crimson Witch of Flames
4pc Gilded Dreams
4pc Gilded Dreams
2pc Mixed Sets
2pc Mixed Sets
4pc Marechaussee Hunter
4pc Marechaussee Hunter

Weapons

5★   Crimson Moon’s Semblance
5★ Crimson Moon’s Semblance
5★   Primordial Jade Winged-Spear
5★ Primordial Jade Winged-Spear
5★   Staff of the Scarlet Sands
5★ Staff of the Scarlet Sands
5★ Fractured Halo
5★ Fractured Halo
+7 options
5★   Staff of Homa
5★ Staff of Homa
5★   Lumidouce Elegy ,  Symphonist of Scent
5★ Lumidouce Elegy , Symphonist of Scent
4★   Deathmatch
4★ Deathmatch
4★   Ballad of the Fjords
4★ Ballad of the Fjords
5★   Calamity Queller ,  Vortex Vanquisher ,  Bloodsoaked Ruins ,  Disaster and Remorse
5★ Calamity Queller , Vortex Vanquisher , Bloodsoaked Ruins , Disaster and Remorse
3★   White Tassel
3★ White Tassel
4★   Blackcliff Pole
4★ Blackcliff Pole

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

SandsATK% or EMGeneral
GobletPyro DMG BonusGeneral
CircletCRIT Rate or CRIT DMGGeneral

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Invitation to a Beheading

Invitation to a Beheading

Ability type / unlock: Normal Attack · Level 10

Displayed stats
  • Masque of the Red Death Increase 238.00%
  • 1-Hit DMG 93.9%
  • 2-Hit DMG 103.0%
  • 3-Hit DMG 129.3%
  • 4-Hit DMG 73.4%+73.4%
  • 5-Hit DMG 138.3%
  • 6-Hit DMG 168.8%
  • Charged Attack DMG 179.5%
  • Charged Attack Stamina Cost 25.0
  • High-Speed Movement Stamina Cost 40.0/s
  • Plunge DMG 126.4%
  • Low/High Plunge DMG 252.7%/315.6%
All Is Ash

All Is Ash

Ability type / unlock: Elemental Skill · Level 10

Displayed stats
  • Spike DMG 26.7%
  • Cleave DMG 240.4%
  • Blood-Debt Directive DMG 57.2%
  • CD 30.0s
Balemoon Rising

Balemoon Rising

Ability type / unlock: Elemental Burst · Level 10

Displayed stats
  • Skill DMG 666.7%
  • Amount of HP Restored 150.0% Bond of Life+150.0% ATK
  • CD 15.0s
  • Energy Cost 60
The Balemoon Alone May Know

The Balemoon Alone May Know

Ability type / unlock: Passive talent ·

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
DMG Bonus40%while · DMG · DMG Bonus
Agony Alone May Be Repaid

Agony Alone May Be Repaid

Ability type / unlock: Passive talent ·

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Scaling / HP130%self · when · if · HP
Parameter5safter
Parameter130%when · if
Strength Alone Can Defend

Strength Alone Can Defend

Ability type / unlock: Passive talent ·

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter1%ATK
ATK100ATK
Parameter1ATK
Parameter000ATK
Parameter20%each · maximum
"All Reprisals and Arrears, Mine to Bear..."

"All Reprisals and Arrears, Mine to Bear..."

Ability type / unlock: Constellation · C1

"All Rewards and Retribution, Mine to Bestow..."

"All Rewards and Retribution, Mine to Bestow..."

Ability type / unlock: Constellation · C2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Scaling / ATK900%when · DMG · ATK
Parameter20%DMG · ATK
Parameter15sDMG · ATK
"You Shall Become a New Member of Our Family..."

"You Shall Become a New Member of Our Family..."

Ability type / unlock: Constellation · C3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter15maximum
"You Shall Love and Protect Each Other Henceforth..."

"You Shall Love and Protect Each Other Henceforth..."

Ability type / unlock: Constellation · C4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter2swhen · Energy
Energy15Energy
"For Alone, We Are as Good as Dead..."

"For Alone, We Are as Good as Dead..."

Ability type / unlock: Constellation · C5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter15maximum
"From This Day On, We Shall Delight in New Life Together."

"From This Day On, We Shall Delight in New Life Together."

Ability type / unlock: Constellation · C6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter700%if · per · DMG · ATK
Parameter20safter
CRIT Rate10%after · DMG · CRIT Rate · CRIT DMG
CRIT Rate70%DMG · CRIT Rate · CRIT DMG
Parameter15sup to

Displayed stats

Level 90/90

Base HP 13,103
Base ATK 342
Base DEF 765
CRIT DMG 38.4%

Investment & configurations

Practice sequence

N3D

Practice sequence

N5D

Practice sequence

N2C and N3C

Practice sequence

Charged Attack cancellation

Practice sequence

N3 before the first Charged Attack

Practice sequence

(EQ) E (N1) > Team > C combo

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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