Artifact sets





Equipment options · Main stats · Team examples
For Chasca, compare 4pc Obsidian Codex while keeping the recommended ATK% · ATK% > DMG% · CRIT setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.








Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.
Normal combo: E C[6 6 6 6 4]
When Q is available: E C[6 6 6 6] Q
Normal AoE combo: E C[2 2 2 2 2 2 2 2 2 2]
When Q is available: E C[2 2 2 2 2 2 2 2 2] Q
Normal combos: E C[2 C6 4 4 C6 4 4 C6 4 4 C6 ] E C[2 C6 2 6 C6 2 6 C6 2 6 C6 ]
AoE combo: E C[2 C6 2 2 2 C6 2 2 2 C6 2 2 2 C6 ]
Xilonen combo: E C[2 C6 3 5 C6 3 5 C6 3 5 C6 ]
A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.
Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.