GachaBuilds
Sakura: Bloom in Summer
Goddess of Victory: NIKKE

Sakura: Bloom in Summer build

Equipment options · Main stats · Team examples

Your build plan

For Sakura: Bloom in Summer, compare Bastion Cube while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

6 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

PVE Cubes

Bastion Cube
Bastion Cube
Resilience Cube
Resilience Cube
Destruction Cube
Destruction Cube

PVP Cubes

Bastion Cube
Bastion Cube
Resilience Cube
Resilience Cube
Wingman Cube
Wingman Cube

Character information

SSR rarityBurstAttackerAssault RifleWindTetra

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Normal Attack

Ability type / unlock: Assault Rifle · Mode: Normal Ammo: 60 Reload: 1 s

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / ATK13.65%Damage · ATK
Damage200%when · Damage

Bloom

Ability type / unlock: Passive · Cooldown: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage5.1%Damage
Damage30Damage

Full Glory

Ability type / unlock: Active · Cooldown: 30 s

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage15.64%Damage
Parameter15Damage
Scaling / ATK256%Damage · ATK
Damage1Damage · ATK
Parameter15Damage · ATK

Ephemeral Spender

Ability type / unlock: Active · Cooldown: 40 s

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / ATK14%Damage · ATK
time10
Scaling / ATK35.16%up to · Damage · ATK
Damage1up to · Damage · ATK
times10up to · Damage · ATK
Parameter10up to · Damage · ATK

Investment & configurations

Skill investment PVE

PVE investment 1/1/1 → 4/4/4 → 5/7/7 (→ 7/10/10 )

Skill investment PVP

PVP investment 1/1/1 → 1/4/4 → 1/7/7 (→ 1/10/10 )

Overload essential

Ideal 4× Elemental DMG 4× ATK

Overload ideal

Filler 4× CRIT DMG

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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