GachaBuilds
Yunli
Honkai: Star Rail

Yunli build

Equipment options · Main stats · Team examples

Your build plan

For Yunli, compare Dance at Sunset while keeping the recommended CRIT Rate > CRIT DMG · ATK% · Physical DMG > ATK% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

13 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Light Cones

Dance at Sunset
Dance at Sunset(S 1 )
Thus Burns the Dawn
Thus Burns the Dawn(S 1 )
The Unreachable Side
The Unreachable Side(S 1 )
Brighter Than the Sun
Brighter Than the Sun(S 1 )
+3 options
Something Irreplaceable
Something Irreplaceable(S 1 )
On the Fall of an Aeon
On the Fall of an Aeon(S 5 )
Under the Blue Sky
Under the Blue Sky(S 5 )

Relic sets

The Wind-Soaring Valorous
The Wind-Soaring Valorous( 4 -PC)
Poet of Mourning Collapse
Poet of Mourning Collapse( 4 -PC)
The Ashblazing Grand Duke
The Ashblazing Grand Duke( 4 -PC)
The Ashblazing Grand Duke
The Ashblazing Grand Duke( 2 -PC)

Planar ornaments

Inert Salsotto
Inert Salsotto( 2 -PC)
Duran, Dynasty of Running Wolves
Duran, Dynasty of Running Wolves( 2 -PC)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

BodyCRIT Rate > CRIT DMG
FeetATK%
Planar SpherePhysical DMG > ATK%
Link RopeATK% > Energy Regen Rate
Substats

CRIT RATE = CRIT DMG > ATK%

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Skills priority: Ultimate > Talent > Skill = Basic
Major Traces priority: Fiery Wheel (A2) > True Sunder (A6) > Demon Quell (A4)

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Galespin Summersault

Ability type / unlock: Single Target · Energy gain: 20 Break: 10

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK50%single target · target enemy · Physical DMG · DMG · ATK

Bladeborne Quake

Ability type / unlock: Blast · Energy gain: 30 Break: 20 + 10 adjacent

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK20%HP · ATK
ATK50HP · ATK
Scaling / ATK60%single target · adjacent · target enemy · Physical DMG · DMG · ATK
Scaling / ATK30%single target · adjacent · target enemy · Physical DMG · DMG · ATK

Earthbind, Etherbreak

Ability type / unlock: Enhance | 120 energy cost · Energy gain: 5 Break: 20 + 10 adjacent

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Energy120Energy
Parameter60%DMG · CRIT DMG
Scaling / ATK132%adjacent · Physical DMG · DMG · ATK
Scaling / ATK66%adjacent · Physical DMG · DMG · ATK
Parameter6each · Physical DMG · DMG · ATK
Scaling / ATK43.2%each · Physical DMG · DMG · ATK

Flashforge

Ability type / unlock: Blast · Energy gain: 10 Break: 10 + 10 adjacent

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Energy15when · Physical DMG · DMG · Energy
Scaling / ATK60%adjacent · Physical DMG · DMG · ATK
Scaling / ATK30%adjacent · Physical DMG · DMG · ATK

Posterior Precedence

Ability type / unlock: Enhance · Energy gain: 0 Break: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
seconds20
Parameter80%DMG

Fiery Wheel

Demon Quell

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%while · DMG

True Sunder

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK30%when · ATK
turn1when · ATK

Weathered Blade Does Not Sully

Ability type / unlock: Eidolon 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%DMG
Parameter3DMG

First Luster Breaks Dawn

Ability type / unlock: Eidolon 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / DEF20%when · DMG · DEF

Mastlength Twirls Mountweight

Ability type / unlock: Eidolon 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+2maximum · up to
Parameter+1maximum · up to

Artisan's Ironsong

Ability type / unlock: Eidolon 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Effect RES50%after · Effect RES
turn1Effect RES

Blade of Old Outlasts All

Ability type / unlock: Eidolon 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+2maximum · up to

Walk in Blade, Talk in Zither

Ability type / unlock: Eidolon 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
CRIT Rate15%when · DMG · CRIT Rate · RES PEN
RES PEN20%DMG · CRIT Rate · RES PEN

Displayed stats

Level 80

HP 1359
ATK 679
DEF 460
Speed 94

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 3.0

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