GachaBuilds
Ashveil
Honkai: Star Rail

Ashveil build

Equipment options · Main stats · Team examples

Your build plan

For Ashveil, compare The Finale of a Lie while keeping the recommended CRIT Rate · ATK% >= Speed · Lightning DMG > ATK% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

12 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

BEST LIGHT CONES

The Finale of a Lie
The Finale of a Lie(S1)
Baptism of Pure Thought
Baptism of Pure Thought(S1)
Worrisome, Blissful
Worrisome, Blissful(S1)
Cruising in the Stellar Sea
Cruising in the Stellar Sea(S5)
+1 options
See You at the End
See You at the End(S5)

BEST RELIC SETS

The Ashblazing Grand Duke
The Ashblazing Grand Duke(4-PC)
Pioneer Diver of Dead Waters
Pioneer Diver of Dead Waters(4-PC)

Best Specialist Relic Sets

Eagle of Twilight Line
Eagle of Twilight Line(4-PC)

Planar ornaments

City of Converging Stars
City of Converging Stars(2-PC)
Duran, Dynasty of Running Wolves
Duran, Dynasty of Running Wolves(2-PC)
The Wondrous BananAmusement Park
The Wondrous BananAmusement Park(2-PC)
Inert Salsotto
Inert Salsotto(2-PC)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

BodyCRIT Rate
FeetATK% >= Speed
Planar SphereLightning DMG > ATK%
Link RopeATK% > Energy Regen Rate
Substats

CRIT Rate = CRIT DMG > ATK% > SPD

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Skills priority: Skill >= Talent = Ultimate >>> Basic
Major Traces priority: Damnation Trail (A2) > First Fang (A6) > Phantom Limb (A4)

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Talons: Inculcate Decorum

Ability type / unlock: Single Target · Energy gain: 20 Break: 10

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK50%Lightning DMG · DMG · ATK

Flog: Smite Evil

Ability type / unlock: Single Target · Energy gain: 30 Break: 20

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK100%Lightning DMG · DMG · ATK
Scaling / ATK50%if · Lightning DMG · DMG · ATK
Parameter1Lightning DMG · DMG · ATK
Parameter20%all enemies · when · DEF

Banquet: Insatiable Appetite

Ability type / unlock: Single Target | 150 energy cost · Energy gain: 5 Break: 30

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Scaling / ATK200%Lightning DMG · DMG · ATK
Parameter1ATK · Charge
Charge3ATK · Charge
stack4when · each · Lightning DMG · DMG
Lightning DMG1each · Lightning DMG · DMG · ATK
Scaling / ATK100%Lightning DMG · DMG · ATK
stack4DMG

Rancor: Enmity Reprisal

Ability type / unlock: Single Target · Energy gain: 5 Break: 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

ParameterValueCondition markers
Charge2up to · Charge
Parameter3up to · Charge
Energy8after · Lightning DMG · DMG · ATK
Charge1Lightning DMG · DMG · ATK
Scaling / ATK100%Lightning DMG · DMG · ATK
stack2up to · after
time12up to · after

Devour: O Loathsome Hand

Ability type / unlock: Impair · Energy gain: 0 Break: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
second10after · Daze
Scaling / ATK100%all enemies · Lightning DMG · DMG · ATK
Charge1all enemies · Lightning DMG · DMG · ATK

Damnation Trail

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1when
stacks2when
ATK1ATK
stack1ATK

Phantom Limb

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter80%DMG · ATK
stack1DMG · ATK
Parameter10%DMG · ATK

First Fang

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
CRIT DMG40%while · DMG · CRIT DMG · ATK
Parameter80%DMG · CRIT DMG · ATK

Beware: Venture Not at Full Moon

Ability type / unlock: Eidolon 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter24%all enemies · while · DMG · DMG Taken
Parameter50%when · per · DMG · HP
Parameter36%when · per · DMG · HP

Knock: Where Snickers Echo

Ability type / unlock: Eidolon 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK35%each · after · ATK

Hush: Unsaid Between Friends

Ability type / unlock: Eidolon 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+2maximum · up to
Parameter+1maximum · up to

Heed: Swallow Truth Whole

Ability type / unlock: Eidolon 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK40%when · ATK
turn3when · ATK

Caution: Sleuth Turns Slayer

Ability type / unlock: Eidolon 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+2maximum · up to

Finale: And Then There Were None

Ability type / unlock: Eidolon 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%all enemies · when
stack1DMG
Parameter4%DMG
time30up to

Displayed stats

Level 80

HP 852
ATK 771
DEF 382
Speed 106

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 4.1

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