
Crassa build
Equipment options · Main stats · Team examples
For Crassa, compare Queen's Gambit (Crassa) while keeping the recommended Critical Damage% · Crit Resistance % = Block Chance % · Critical Damage %, Attack% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.
Equipment options
3 optionsStart with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.
Main stats
Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.
Skill priority
Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.
Character information
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
Requiem Web
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Damage | 1100 | Damage Dealt · Damage |
| Parameter | 1300 | Damage Dealt · Damage |
| Parameter | 1500 | Damage Dealt · Damage |
| Parameter | 1820 | Damage Dealt · Damage |
| Parameter | 2140% | Damage Dealt · Damage |
| Parameter | 1 | self · Effect : Apply Buff |
| Speed | 19 | Speed |
| Speed | 22 | Speed |
| Speed | 25 | Speed |
| Speed | 30 | Speed |
| Parameter | 35% | Speed |
| Parameter | 2 | self · Effect : Apply Buff |
| Parameter | 50 | Damage · Basic Attack |
| Parameter | 60 | Damage · Basic Attack |
| Parameter | 70 | Damage · Basic Attack |
| Parameter | 85 | Damage · Basic Attack |
| Parameter | 100% | Damage · Basic Attack |
| Parameter | 15s | Cooldown |
| Parameter | 30s | Cooldown |
Wire Snare
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Damage | 390 | Damage Dealt · Damage |
| Parameter | 468 | Damage Dealt · Damage |
| Parameter | 546 | Damage Dealt · Damage |
| Parameter | 663 | Damage Dealt · Damage |
| Parameter | 780% | Damage Dealt · Damage |
| Parameter | 12 | when · Effect: Apply Debuff · Damage |
| Damage | 14.5 | when · Effect: Apply Debuff · Damage |
| Damage | 17 | when · Effect: Apply Debuff · Damage |
| Damage | 21 | when · Effect: Apply Debuff · Damage |
| Damage | 25% | when · Effect: Apply Debuff · Damage |
| Parameter | 12s | Cooldown |
Guillotine Wire
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | self · Effect : Apply Buff |
| Speed | 1.4 | per · each · up to · Speed |
| Speed | 1.6 | per · each · up to · Speed |
| Speed | 1.8 | per · each · up to · Speed |
| Parameter | 2.15 | per · each · up to · Speed |
| Parameter | 2.5% | per · each · up to · Speed |
| stack | 1 | per · each · up to · Speed |
| time | 12 | per · each · up to · Speed |
| Parameter | 2 | Effect : Additional Damage · Damage |
| Parameter | 12 | self · when |
| time | 1 |
Precise Tension
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 1 | self · Effect : Apply Buff |
| Damage | 32 | Damage |
| Damage | 44 | Damage |
| Damage | 56 | Damage |
| Damage | 72 | Damage |
| Parameter | 88% | Damage |
| Parameter | 2 | self · Effect : Apply Buff |
Transcendence 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| HP | 20% | HP |
Transcendence 2
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| HP | 10% | HP |
| Parameter | 30% | HP |
Transcendence 3
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| HP | 10% | HP |
| Parameter | 40% | HP |
Transcendence 4
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| HP | 10% | HP |
| Parameter | 50% | HP |
Transcendence 5
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| HP | 10% | HP |
| Parameter | 60% | HP |
Awakening
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|---|---|
| Parameter | 20% | HP |
| Parameter | 80% | HP |
Displayed stats
Investment & configurations
Dupe Priority
Card > Transcend
Transcend Target
Transcend 5
Test your setup
Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.
Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.



