GachaBuilds
Isolde
Lost Sword

Isolde build

Equipment options · Main stats · Team examples

Your build plan

For Isolde, compare Carpe Diem (Circe) while keeping the recommended HP% (normal runes), Extreme Rune/ Claiomh Solais/ Celestial Rune for Attack %, Defense % and HP% · Crit Resistance % = Block Chance % · Attack %, should have at least Added Target II setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

2 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Cards

Carpe Diem (Circe)
Rose Flame (Cristina)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

RuneHP% (normal runes), Extreme Rune/ Claiomh Solais/ Celestial Rune for Attack %, Defense % and HP%
ArmorCrit Resistance % = Block Chance %
WeaponAttack %, should have at least Added Target II
SpecialAttack%
AccessoryHP%

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Active > Passive 1 = Ultimate > Passive 2

Character information

5 ★NatureHealerBack

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Heal Wind (Ultimate)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP200Recovery Amount · HP
Parameter225Recovery Amount · HP
Parameter250Recovery Amount · HP
Parameter289Recovery Amount · HP
Parameter331%Recovery Amount · HP
second30all allies · Target · Cooldown

Divine Shield (Active Skill)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage+4all allies · Target · Effect: Apply Buff · Damage
Parameter8all allies · Target · Effect: Apply Buff · Damage
Parameter12all allies · Target · Effect: Apply Buff · Damage
Parameter16all allies · Target · Effect: Apply Buff · Damage
Parameter20%all allies · Target · Effect: Apply Buff · Damage
second20Cooldown

Mystic Arts (Passive)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+32self · Effect: Apply Buff
Parameter44self · Effect: Apply Buff
Parameter56self · Effect: Apply Buff
Parameter70self · Effect: Apply Buff
Parameter88%self · Effect: Apply Buff

Divine Power (Passive)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1all allies · at the start · Effect : Apply Team Buff
Resistance+30all allies · at the start · Resistance
Resistance35all allies · at the start · Resistance
Resistance40all allies · at the start · Resistance
Resistance45all allies · at the start · Resistance
Parameter50%all allies · at the start · Resistance
Parameter2all allies · at the start · Effect : Additional Heal · Heal
HP1all allies · at the start · Heal · HP
HP1.75all allies · at the start · Heal · HP
HP2.50all allies · at the start · Heal · HP
Parameter3.25all allies · at the start · HP
Scaling / HP4%all allies · at the start · HP

Transcendence 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP20%HP

Transcendence 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter30%HP

Transcendence 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter40%HP

Transcendence 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter50%HP

Transcendence 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter60%HP

Awakening

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%HP
Parameter80%HP

Displayed stats

HP 0
DEF 0

Investment & configurations

Dupe Priority

Transcend > Card

Transcend Target

T0/3/5 (Transcends scale her healing and damage reduction buff, giving her stronger heals and more bulk to play around with.)

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Keep the recommended defensive stat when the character scales with it. An offensive-looking replacement can reduce both survivability and the contribution expected from this setup.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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