GachaBuilds
Morgause
Lost Sword

Morgause build

Equipment options · Main stats · Team examples

Your build plan

For Morgause, compare Water Dragon's Blessing (Merlin) while keeping the recommended Critical Damage% · Crit Resistance % = Block Chance % · Critical Damage%, Attack% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

2 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Cards

Water Dragon's Blessing (Merlin)
Madness (Vivien)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

RuneCritical Damage%
ArmorCrit Resistance % = Block Chance %
WeaponCritical Damage%, Attack%
SpecialCritical Damage%, Attack%
AccessoryHP%

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Passive 1 = Passive 2 > Active = Ultimate

Character information

5 ★FireWizardBack

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Explosion (Ultimate)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage888Damage Dealt · Damage
Parameter944Damage Dealt · Damage
Parameter1000Damage Dealt · Damage
Parameter1084Damage Dealt · Damage
Parameter1168%Damage Dealt · Damage
Parameter50all enemies · Target · Damage · DMG
Parameter75all enemies · Damage · DMG
Parameter100all enemies · Damage · DMG
Parameter125Damage · DMG
Damage150%Damage · DMG
second34Cooldown

Fire Blast (Active Skill)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage272Damage Dealt · Damage
Parameter300Damage Dealt · Damage
Parameter328Damage Dealt · Damage
Parameter364Damage Dealt · Damage
Parameter404%Damage Dealt · Damage
Parameter30all enemies · Damage · DMG
Parameter45Damage · DMG
Parameter60Damage · DMG
Parameter75Damage · DMG
Damage90%Damage · DMG
second12Cooldown

Demon Eye (Passive)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1self · Effect : Apply Buff
Parameter+6self · Effect 1: Apply Buff
Parameter8self · Effect 1: Apply Buff
Parameter10self · Effect 1: Apply Buff
Parameter14self · Effect 1: Apply Buff
Parameter18%self · Effect 1: Apply Buff
Parameter2self · Effect : Apply Buff
Parameter+18self · Effect 2: Apply Buff
Parameter24self · Effect 2: Apply Buff
Parameter30self · Effect 2: Apply Buff
Parameter38self · Effect 2: Apply Buff
Parameter44%self · Effect 2: Apply Buff

Self-Sacrifice (Passive)

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter+3self · per
Parameter3self · per
Parameter4self · per
Parameter4%self · per
Parameter12self · per

Transcendence 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP20%HP

Transcendence 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter30%HP

Transcendence 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter40%HP

Transcendence 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter50%HP

Transcendence 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter60%HP

Awakening

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%HP
Parameter80%HP

Displayed stats

HP 0
DEF 0

Investment & configurations

Dupe Priority

Card > Transcend

Transcend Target

Transcend 5

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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