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Lost Sword

Combat fundamentals

Formation and equipment support an automatic battle plan. Watch which position takes pressure and when ultimate skills become useful; compare cards and pets against that problem.

Your first objective

Understand what makes your team’s damage happen. A multiplier is only one part of a skill: its target, resource cost, triggering state and level can determine whether the effect is available at the right moment. Read a skill’s conditions before treating every number in its parameter table as a simultaneous bonus.

A practical sequence

Choose one repeatable encounter. Track the opening actions, the support effects active before the damage window, and the resources left afterward. Repeat the same sequence with one change. Compare completion, survival and the next cycle’s readiness, rather than one unusually large hit. Use the game-specific system note and linked examples below to decide which resource or trigger to watch.

Before spending resources

Separate base character stats from equipment bonuses and conditional combat effects. A level change, passive unlock or variant may alter the comparison. Match the source level to your actual character and check whether the target is a single enemy, adjacent enemies or a group. When a numerical table omits a full trigger explanation, confirm that trigger in the current in-game skill text.

Verified examples

  • Black Spider Lily
  • Thorns of Death
  • Through the Veil

Black Spider Lily · Displayed version

  • Damage: 560 · all enemies · self · Damage Dealt · Target · Effect 1: Change Cooldown · Damage
  • Parameter: 690 · all enemies · self · Damage Dealt · Target · Effect 1: Change Cooldown · Damage
  • Parameter: 820 · all enemies · self · Damage Dealt · Target · Effect 1: Change Cooldown · Damage
  • Snowshadow Skybreaker Dance (Ultimate)
  • Snowshadow Slash (Active Skill)
  • Frozen Soul (Passive)

Snowshadow Skybreaker Dance (Ultimate) · Displayed version

  • Damage: 676 · Damage Dealt · Damage
  • Parameter: 754 · Damage Dealt · Damage
  • Parameter: 832 · Damage Dealt · Damage
  • Twin-Blade Slash (Ultimate)
  • Full Bloom] (Active Skill)
  • Training Hobby (Passive)

Twin-Blade Slash (Ultimate) · Displayed version

  • Damage: 611 · Damage Dealt · Damage
  • Parameter: 715 · Damage Dealt · Damage
  • Parameter: 819 · Damage Dealt · Damage

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