GachaBuilds
Agravaine
Lost Sword

Agravaine build

Equipment options · Main stats · Team examples

Your build plan

For Agravaine, compare Red Dragon’s Blessing (60F Abyss) while keeping the recommended Critical Damage% · Crit Resistance % = Block Chance % · Critical Damage %, Attack% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

3 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Cards

Red Dragon’s Blessing (60F Abyss)
Holy Grail Spirit (30F Abyss)
Constricting Gaze (Nesha)

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

RuneCritical Damage%
ArmorCrit Resistance % = Block Chance %
WeaponCritical Damage %, Attack%
SpecialCritical Damage%, Attack%
AccessoryHP%

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Passive 1 > Ultimate = Active = Passive 2

Character information

5 ★ChaosArcherBack

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Black Spider Lily

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage560all enemies · self · Damage Dealt · Target · Effect 1: Change Cooldown · Damage
Parameter690all enemies · self · Damage Dealt · Target · Effect 1: Change Cooldown · Damage
Parameter820all enemies · self · Damage Dealt · Target · Effect 1: Change Cooldown · Damage
Parameter1020all enemies · self · Damage Dealt · Target · Effect 1: Change Cooldown · Damage
Parameter1230%all enemies · self · Damage Dealt · Target · Effect 1: Change Cooldown · Damage
Parameter1all enemies · self · Target · Effect : Change Cooldown · Damage
Parameter1sself · Effect 1: Change Cooldown
Parameter2self · Effect : Apply Buff · Damage
Parameter44self · Effect 2: Apply Buff · Damage
Parameter55self · Effect 2: Apply Buff · Damage
Parameter66self · Effect 2: Apply Buff · Damage
Parameter83self · Damage
Parameter100%self · Damage

Thorns of Death

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage196all enemies · Damage Dealt · Target · Effect: Check Target Name · Damage
Parameter245all enemies · Damage Dealt · Target · Effect: Check Target Name · Damage
Parameter294all enemies · Damage Dealt · Target · Effect: Check Target Name · Damage
Parameter371all enemies · Damage Dealt · Target · Effect: Check Target Name · Damage
Parameter448%all enemies · Damage Dealt · Target · Effect: Check Target Name · Damage
Parameter100all enemies · when · per · Target · Effect: Check Target Name · Damage
Parameter150all enemies · when · per · Target · Effect: Check Target Name · Damage
Damage200all enemies · when · per · Target · Effect: Check Target Name · Damage
Damage250all enemies · when · per · Target · Effect: Check Target Name · Damage
Damage300%all enemies · when · per · Target · Effect: Check Target Name · Damage
Parameter1when · per · Damage
Parameter8sCooldown

Through the Veil

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
stacks80
Parameter1self · Effect : Apply Buff · Damage
Damage0.3self · per · each · up to · Effect 1: Apply Buff · Damage
Parameter0.38self · per · each · up to · Damage
Parameter0.46self · per · each · up to · Damage
Parameter0.58self · per · each · up to · Damage
Parameter0.70%self · per · each · up to · Damage
stack1per · each · up to · Damage
time80per · each · up to
Speed5per · each · up to · Speed
Speed10per · each · up to · Speed
Speed15per · each · up to · Speed
Speed20per · each · up to · Speed
Speed25%per · each · up to · Speed
stack8per · each · up to · Speed
time1per · each · up to · Speed
Damage5per · each · up to · Damage
Damage6.25per · each · up to · Damage
Damage7.5per · each · up to · Damage
Damage8.75per · each · up to · Damage
Parameter10%per · each · up to · Damage
stack16per · each · up to · Damage
time1per · each · up to · Damage
Parameter5per · each · up to
Parameter6.25per · each · up to
Parameter7.5per · each · up to
Parameter8.75per · each · up to
Parameter10%per · each · up to
stack32per · each · up to
time1per · each · up to
Parameter2Effect : Additional Damage · Damage
Parameter60Effect 2: Additional Damage · Damage
Parameter75Effect 2: Additional Damage · Damage
Parameter90Effect 2: Additional Damage · Damage
Parameter112.5Effect 2: Additional Damage · Damage
Parameter135%Effect 2: Additional Damage · Damage
time1Effect 2: Additional Damage · Damage
Parameter3all enemies · Effect : Additional Damage · Damage · Shield
Parameter1all enemies · Effect 3: Additional Damage · Damage · Shield
Parameter26Shield
Parameter32Shield
Parameter38Shield
Parameter47Shield
Parameter57%Shield
time1Shield

Assassin’s Resolve

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1self · Effect : Apply Buff · Effect 2: Apply Buff
Parameter32self · Effect 1: Apply Buff · Effect 2: Apply Buff
Parameter44self · Effect 1: Apply Buff · Effect 2: Apply Buff
Parameter56self · Effect 1: Apply Buff · Effect 2: Apply Buff
Parameter72self · Effect 1: Apply Buff · Effect 2: Apply Buff
Parameter88%self · Effect 1: Apply Buff · Effect 2: Apply Buff
Parameter2self · Effect 1: Apply Buff · Effect : Apply Buff
Parameter5self · Effect 2: Apply Buff
Parameter7self · Effect 2: Apply Buff
Parameter9self · Effect 2: Apply Buff
Parameter12self · Effect 2: Apply Buff
Parameter15%self · Effect 2: Apply Buff

Transcendence 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP20%HP

Transcendence 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter30%HP

Transcendence 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter40%HP

Transcendence 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter50%HP

Transcendence 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP10%HP
Parameter60%HP

Awakening

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter20%HP
Parameter80%HP

Displayed stats

HP 0
DEF 0

Investment & configurations

Dupe Priority

Transcend > Card

Transcend Target

Transcend 5 / Awakened

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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