GachaBuilds
Blackbird
Neverness to Everness

Blackbird build

Equipment options · Main stats · Team examples

Your build plan

For Blackbird, compare Crime and Punishment while keeping the recommended Crit DMG > Psyche DMG % > ATK % > Cycle Intensity · Crit Rate > Crit DMG > DMG % = ATK % > ATK > Cycle Intensity* setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

10 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Weapons

Crime and Punishment
Crime and Punishment(M 1 )
Fluff of Finesse
Fluff of Finesse(M 5 )
Ravenous Blade
Ravenous Blade(M 1 )
Fluff of Finesse
Fluff of Finesse(M 1 )
+3 options
Cosmos Daze, Wild Reverie
Cosmos Daze, Wild Reverie(M 5 )
Watch Your Heads!
Watch Your Heads!(M 5 )
Failing You, Heavy in My Heart
Failing You, Heavy in My Heart(M 5 )

Gear sets

Devil's Blood: Curse
Devil's Blood: Curse
Lost Radiance
Lost Radiance
Street Boxer
Street Boxer

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Main StatsCrit DMG > Psyche DMG % > ATK % > Cycle Intensity
Sub StatsCrit Rate > Crit DMG > DMG % = ATK % > ATK > Cycle Intensity*

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Fleeting Shadow

Netherplume Rite

Requies Animarum

Judgment Upon Me

Thrushsong

Ever Onward

Renegade

Ability type / unlock: Awakening 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter150%DMG

Wayward Chronicle

Ability type / unlock: Awakening 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter100%DMG
DEF20%while · DEF
Scaling / ATK400%after · HP · ATK

Blind Spot

Ability type / unlock: Awakening 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter50%DMG

Bad Seed

Ability type / unlock: Awakening 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter25sall allies · after · ATK
DMG12%all allies · DMG

Revenant

Ability type / unlock: Awakening 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter8%after · DMG
Parameter25safter · DMG

Mortal Coil

Ability type / unlock: Awakening 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG25%after · DMG
DMG25safter · DMG
Parameter4while · per · after

Atonement Unveiled

Ability type / unlock: 3-Awakening Bonus

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG100%DMG
DMG50%DMG
Parameter20after

When the Stars Mourn

Ability type / unlock: 6-Awakening Bonus

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
CRIT DMG30%while · DMG · CRIT DMG

Lucky Encore

Now You Don't

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1per · Stamina
Parameter2per · Stamina

Special Trait

Type III Specialization

Ability type / unlock: Type 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
CRIT Rate8%each · CRIT Rate
GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 1.4

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