GachaBuilds
Lacrimosa
Neverness to Everness

Lacrimosa build

Equipment options · Main stats · Team examples

Your build plan

For Lacrimosa, compare The Last Rose while keeping the recommended Crit Rate > Chaos DMG %* > Crit DMG > ATK % · Crit DMG > Crit Rate > DMG % > ATK % > Flat ATK setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

6 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Weapons

The Last Rose
The Last Rose(M 1 )
Youthful Fantasy
Youthful Fantasy(M 1 )
Fluff of Fleetness
Fluff of Fleetness(M 1 )
Shiny Days
Shiny Days(M 5 )

Gear sets

Diabolos
Diabolos
Shadow Creed
Shadow Creed

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

Main StatsCrit Rate > Chaos DMG %* > Crit DMG > ATK %
Sub StatsCrit DMG > Crit Rate > DMG % > ATK % > Flat ATK

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Sweet and Sour

Morning Tomato

Working Day Judgement

Microwake

Tomato Banquet

Sleep In

Clock Out Clemency

Ability type / unlock: Awakening 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter50%DMG

Rise and Shine

Ability type / unlock: Awakening 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Damage15%when · Damage
Parameter15swhen · Damage

Molten Ice Cream

Ability type / unlock: Awakening 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter5when · per

Almighty Lord of Tomatoes

Ability type / unlock: Awakening 4

Tempest Glass Adjustment

Ability type / unlock: Awakening 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP200%when · DMG · HP
HP3sper · DMG · HP
HP1.5%per · DMG · HP

Morning Spell

Ability type / unlock: Awakening 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter5sif · per · after
Parameter5sper · up to

The Heart's Drowsy Flames

Ability type / unlock: 3-Awakening Bonus

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1if
Stamina85%while · Stamina

Lullaby

Ability type / unlock: 6-Awakening Bonus

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Scaling / DEF20%Damage · DEF
Stamina70%while · Stamina

Chef Tomato

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1each
Parameter1%each

Exclusive Bat-efit

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1while
Parameter15%while
Parameter20%while

Special Trait

Type III Specialization

Ability type / unlock: Type 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG Bonus10%each · DMG · DMG Bonus

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 1.1

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