
Resonance Solstice
Livia character profile
Character information
SRSupportPhysicalReverbCOLUMBAMid
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Impact Sword
Ability type / unlock: Type: S1 ( Normal ) | Cost: 2 | Amount: 2
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| hits | 3 | Interrupt · Damage |
|---|
| DMG | 1500% | per · DMG |
|---|

Spirit Nocturne: Red
Ability type / unlock: Type: S2 ( Normal ) | Cost: 3 | Amount: 3
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Damage | 30% | Damage |
|---|
| DMG | 4000% | DMG |
|---|

Spirit Nocturne: Blue
Ability type / unlock: Type: S2 ( Derivative ) | Cost: 3 | Amount: -
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 10s | Shield · Shield · DEF |
|---|
| Scaling / DEF | 4000% | Shield · Shield · DEF |
|---|

Spirit Nocturne: Yellow
Ability type / unlock: Type: S2 ( Derivative ) | Cost: 3 | Amount: -
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| cards | 2 | if · Electrify |
|---|

Spirit Nocturne: Green
Ability type / unlock: Type: S2 ( Derivative ) | Cost: 3 | Amount: -
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Scaling / HP | 40% | Heal · HP |
|---|

Spirit Nocturne: Purple
Ability type / unlock: Type: S2 ( Derivative ) | Cost: 3 | Amount: -
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DMG | 5000% | DMG |
|---|

Finale Waltz: Red
Ability type / unlock: Type: Ultimate ( Normal ) | Cost: 4 | Amount: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| hits | 7 | all enemies · DMG |
|---|
| ATK | 1% | ATK |
|---|
| DMG | 1400% | per · DMG |
|---|
| cards | 7 | per · DMG |
|---|

Finale Waltz: Blue
Ability type / unlock: Type: Ultimate ( Derivative ) | Cost: 4 | Amount: -
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| hits | 7 | all enemies · Chill · DMG |
|---|
| DEF | 1% | DEF |
|---|
| DMG | 1400% | per · DMG |
|---|
| cards | 7 | per · DMG |
|---|

Finale Waltz: Yellow
Ability type / unlock: Type: Ultimate ( Derivative ) | Cost: 4 | Amount: -
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| hits | 7 | all enemies · if · Electrify · DMG |
|---|
| DMG | 1400% | per · DMG |
|---|
| cards | 7 | per · DMG |
|---|

Finale Waltz: Green
Ability type / unlock: Type: Ultimate ( Derivative ) | Cost: 4 | Amount: -
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| hits | 7 | all enemies · all allies · DMG · Heal · HP |
|---|
| HP | 10% | all enemies · all allies · DMG · Heal · HP |
|---|
| DMG | 1400% | per · DMG |
|---|
| cards | 7 | per · DMG |
|---|

Finale Waltz: Purple
Ability type / unlock: Type: Ultimate ( Derivative ) | Cost: 4 | Amount: -
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| hits | 7 | all enemies · Strange Spark · DMG |
|---|
| Parameter | 1 | all enemies · Strange Spark · DMG |
|---|
| DMG | 1400% | per · DMG |
|---|
| cards | 7 | per · DMG |
|---|

Strange Spark
Ability type / unlock: Type: Ultimate ( Derivative ) | Cost: 3 | Amount: -
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 3 | when · up to · Strange Spark · Destroyed · Damage · DEF |
|---|
| DMG | 1357% | DMG |
|---|
| Parameter | +5 | DMG |
|---|
CoConsonance: Y
Ability type / unlock: Type: Major
BaBattle Spirit
Ability type / unlock: Type: Minor
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DMG | 15 | Basic Attack · DMG · Basic Attack |
|---|
| DMG | 150% | Basic Attack · DMG · Basic Attack |
|---|
BeBestowal
Ability type / unlock: Type: Major
ViVitality
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| HP | +35% | HP |
|---|
FiFinal Waltz
Ability type / unlock: Type: Minor
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 3 | Final Waltz · DMG |
|---|
| Parameter | 30% | Final Waltz · DMG |
|---|
PrProficiency
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1 | Spirit Nocturne |
|---|
CoConsonance: P
Ability type / unlock: Type: Major
FaFate
Ability type / unlock: Awakening 1
DeDesperation
Ability type / unlock: Awakening 2
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| seconds | 3 | Invincible · Finale's Waltz: Red |
|---|
BaBattle Will
Ability type / unlock: Awakening 3
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DEF | +100 | HP · ATK · DEF |
|---|
| HP | +100 | HP · ATK · DEF |
|---|
| HP | +15% | HP · ATK · DEF |
|---|
HaHarmonious Aftersound
Ability type / unlock: Awakening 4
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1% | all allies · maximum · up to · after · Strange Spark · ATK · DEF |
|---|
| Parameter | 20% | all allies · maximum · up to · after · Strange Spark · ATK · DEF |
|---|
CiCirculation
Ability type / unlock: Awakening 5
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Scaling / HP | 5% | when · Destroyed · HP |
|---|
LoLower Price Trick
Ability type / unlock: Reso 1
ThThink Long-Term
Ability type / unlock: Reso 4
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1 | when |
|---|
LoLower Price Trick +
Ability type / unlock: Reso 5
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
Card timing matters in real time: check available resources before committing a sequence. Your crew and equipment must keep the deck moving; a strong card is less useful when it cannot be drawn and played reliably.