
Resonance Solstice
Maruha character profile
Character information
SROffensePhysicalNight ChainsFront
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Denchuwari
Ability type / unlock: Type: S1 ( Normal ) | Cost: 3 | Amount: 2
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| hits | 4 | Denchuwari · Damage |
|---|
| DMG | 1000% | per · DMG |
|---|

Senrokiri
Ability type / unlock: Type: S1 ( Derivative ) | Cost: 3 | Amount: -
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DMG | 4000% | DMG |
|---|

Torikari
Ability type / unlock: Type: S2 ( Normal ) | Cost: 2 | Amount: 2
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| seconds | 5 | Invisible |
|---|
| Parameter | 1 | if · up to · Invisible |
|---|

Hiken: Gantetsu Ryodan
Ability type / unlock: Type: Ultimate ( Normal ) | Cost: 5 | Amount: 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 3 | Hiken: Gantetsu Ryodan · DMG |
|---|
| Parameter | 30% | Hiken: Gantetsu Ryodan · DMG |
|---|
ShShadowless
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| seconds | 5 | after · Denchuwari · Invisible |
|---|
BaBattle Spirit
Ability type / unlock: Type: Minor
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DMG | 15 | Basic Attack · DMG · Basic Attack |
|---|
| DMG | 150% | Basic Attack · DMG · Basic Attack |
|---|
SuSuzume Kaeshi
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| seconds | 5 | Torikari · Invisible |
|---|
| Parameter | 2 | if · up to · Invisible |
|---|
NaName Unknown
Ability type / unlock: Type: Minor
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 5 | Denchuwari · Senrokiri · DMG |
|---|
| Parameter | 50% | Denchuwari · Senrokiri · DMG |
|---|
ViVitality
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| HP | +35% | HP |
|---|
OpOpportunity
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1 | when · Invisible |
|---|
ZaZanshin
Ability type / unlock: Type: Major
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 1 | after · Hiken: Gantetsu Ryodan |
|---|
SwSword Dance
Ability type / unlock: Awakening 1
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 2 | when · maximum · up to · ATK |
|---|
| ATK | +2% | when · maximum · up to · ATK |
|---|
| Parameter | 30% | when · maximum · up to · ATK |
|---|
BiBird Nest
Ability type / unlock: Awakening 2
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Scaling / HP | 10% | when · Invisible · HP |
|---|
BaBattle Will
Ability type / unlock: Awakening 3
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| DEF | +100 | HP · ATK · DEF |
|---|
| HP | +100 | HP · ATK · DEF |
|---|
| HP | +15% | HP · ATK · DEF |
|---|
GyGyakujin
Ability type / unlock: Awakening 4
FlFlowing Heart
Ability type / unlock: Awakening 5
DeDesignated Goods Trading
Ability type / unlock: Reso 1
AlAlertness
Ability type / unlock: Reso 4
DeDesignated Goods Trading +
Ability type / unlock: Reso 5
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
Card timing matters in real time: check available resources before committing a sequence. Your crew and equipment must keep the deck moving; a strong card is less useful when it cannot be drawn and played reliably.