GachaBuilds
Pelota
Resonance Solstice

Pelota character profile

Character information

SSRSupportElectroAnitaRear

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Magnetic Trap

Magnetic Trap

Ability type / unlock: Type: S1 ( Normal ) | Cost: 2 | Amount: 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
seconds8
times1when · Paralysis
Parameter10%if · per · Electrify
Magnetic Bait

Magnetic Bait

Ability type / unlock: Type: S2 ( Normal ) | Cost: 2 | Amount: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1if · after · Electrify
Parameter3if · after · Electrify
Damage100%if · after · Electrify · Damage
EM Field

EM Field

Ability type / unlock: Type: Ultimate ( Normal ) | Cost: 3 | Amount: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
seconds12
times1when · if · per · Electrify · Volt
Parameter2000if · Electrify · Volt
Parameter10all enemies · when · Volt · Damage
Parameter000all enemies · all allies · when · Volt · Damage · HP
Parameter1all enemies · all allies · when · Volt · Damage · HP
hits1all enemies · all allies · Volt · Damage · HP
HP2%all enemies · all allies · Damage · HP
DMG1500%DMG
Cooldown30
seconds5if · Electrify · Lightning · Thunder · Bolt
100K Volts

100K Volts

Ability type / unlock: Type: Ultimate ( Derivative ) | Cost: 1 | Amount:

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter100all enemies · Thunder · Damage
hits10all enemies · Thunder · Damage
Parameter20%all enemies · Thunder · Damage
Damage2%if · after · Electrify · Damage
DMG1500%DMG
Parameter10DMG
1M Volts

1M Volts

Ability type / unlock: Type: Ultimate ( Derivative ) | Cost: 5 | Amount:

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1all enemies · Bolt · Damage
hits10all enemies · Bolt · Damage
Parameter20%all enemies · Bolt · Damage
Parameter5if · after · Electrify
DMG15000%DMG
Parameter10DMG

Magnetic Shield

Ability type / unlock: Type: Major

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Shield10safter · Magnetic Trap · Magnetic Shield · Shield · HP
Parameter2000% Magnetic Shield · Shield · HP
DMG50%when · Magnetic Shield · DMG · Shield

Battle Spirit

Ability type / unlock: Type: Minor

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG15 Basic Attack · DMG · Basic Attack
DMG150% Basic Attack · DMG · Basic Attack

Magnetic Positioning

Ability type / unlock: Type: Major

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1if · Electrify
Parameter3if · Electrify
Damage100%if · after · Electrify · Damage

Electrify

Ability type / unlock: Type: Minor

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter3if · Electrify · DMG
Parameter30%if · Electrify · DMG

Vitality

Ability type / unlock: Type: Major

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP+35%HP

Induction Code

Ability type / unlock: Type: Major

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
seconds2

Bipolar Electric Shock

Ability type / unlock: Type: Major

Magnetic Barrier

Ability type / unlock: Awakening 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG1%all allies · while · maximum · up to · DMG
DMG10all allies · while · maximum · up to · DMG
Parameter000all allies · while · maximum · up to · DMG
Parameter50%all allies · maximum · up to · DMG

Magnetic Reverse

Ability type / unlock: Awakening 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
times5when · while · if
Parameter1%when · if

Battle Will

Ability type / unlock: Awakening 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DEF+150HP · ATK · DEF
HP+150HP · ATK · DEF
HP+15%HP · ATK · DEF

Volt Overload

Ability type / unlock: Awakening 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter100maximum · up to · DMG
Parameter000maximum · up to · DMG
Parameter10%maximum · up to · DMG
Parameter150%maximum · up to · DMG

Volt Storm

Ability type / unlock: Awakening 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1if · Electrify · Damage
Damage15%if · Electrify · Damage

Designated Goods Trading

Ability type / unlock: Reso 1

Energy Storage Management

Ability type / unlock: Reso 4

Designated Goods Trading +

Ability type / unlock: Reso 5

Equipment recommendations have not yet been verified for this character. The available character information is shown here.

Card timing matters in real time: check available resources before committing a sequence. Your crew and equipment must keep the deck moving; a strong card is less useful when it cannot be drawn and played reliably.