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Ren
Resonance Solstice

Ren character profile

Character information

SSROffenseFireFrostNight ChainsFront

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Obliterating Smash

Obliterating Smash

Ability type / unlock: Type: S1 ( Normal ) | Cost: 2 | Amount: 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG3500%DMG
Crushbone

Crushbone

Ability type / unlock: Type: S1 ( Derivative ) | Cost: 0 | Amount: -

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG2500% Corrupt · Confuse · Scorch · Gaze · DMG
Dark Plume

Dark Plume

Ability type / unlock: Type: S2 ( Normal ) | Cost: 3 | Amount: 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
stack1 Jackdaw · Confuse · Gaze
Scaling / HP25% Jackdaw · HP · ATK · DEF
Parameter5up to · Jackdaws
Parameter5when · Jackdaws · Heal
stack1 Jackdaws · Confuse · Gaze · Heal
DMG300%Jackdaw · DMG
Mirage Horizon

Mirage Horizon

Ability type / unlock: Type: Ultimate ( Normal ) | Cost: 4 | Amount: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
seconds6 Mirage Horizon
DMG50% Invisible · DMG
Cooldown30
Parameter1when · Inhibition
seconds3when · Inhibition

Threshold Liberation

Ability type / unlock: Type: Major

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK200self · at the start · Inhibition · ATK
Parameter10self · at the start · Inhibition · ATK
ATK20self · each · up to · ATK
stacks10self · each · up to · ATK
stack1when · Obliterating Smash · Dark Plume
HP1%per · Obliterating Smash · Dark Plume · HP
stacks10when · Savage

Battle Spirit

Ability type / unlock: Type: Minor

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter15self · Familiar · Basic Attack · DMG · Basic Attack
Parameter150%self · Familiar · Basic Attack · DMG · Basic Attack

“Dark Plume Gazer"

Ability type / unlock: Type: Major

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DMG Taken3%when · each · up to · Mirage Horizon · Gaze · DMG · DMG Taken
Parameter30%each · up to · Gaze · DMG · DMG Taken

Vitality

Ability type / unlock: Type: Major

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
HP35%HP

Savage

Ability type / unlock: Type: Minor

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter1 Berserk · DMG
DMG10% Berserk · DMG

Ebb and Flow

Ability type / unlock: Type: Major

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter0.5each · Inhibition
Scaling / HP20%each · Inhibition · Jackdaw · Heal · HP
Parameter10 Inhibition · Dark Plume
Parameter1 Inhibition · Dark Plume

Gloomveiled Gaze

Ability type / unlock: Type: Major

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
seconds6 Mirage Horizon
DMG50% Invisible · DMG
cards3up to · Jackdaws

Nocturne Elegy

Ability type / unlock: Awakening 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
ATK0.5%self · up to · Berserk · Corrupt · Injure · Confuse · Scorch · Gaze · ATK
Parameter60%self · up to · Corrupt · Injure · Confuse · Scorch · Gaze · ATK

"Endbringer"

Ability type / unlock: Awakening 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
stack1when · Berserk · Inhibition

Battle Will

Ability type / unlock: Awakening 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
DEF+150HP · ATK · DEF
HP+150HP · ATK · DEF
HP+15%HP · ATK · DEF

"Long Night Observer"

Ability type / unlock: Awakening 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter0.1per · each · Jackdaw

PPPH

Ability type / unlock: Awakening 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter3when · Inhibition
card1when · Inhibition

Specialty Goods Trading

Ability type / unlock: Reso 1

Ram Techniques

Ability type / unlock: Reso 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter-1after

Specialty Goods Trading +

Ability type / unlock: Reso 5

Equipment recommendations have not yet been verified for this character. The available character information is shown here.

Card timing matters in real time: check available resources before committing a sequence. Your crew and equipment must keep the deck moving; a strong card is less useful when it cannot be drawn and played reliably.