GachaBuilds
Sanhua
Wuthering Waves

Sanhua build

Equipment options · Main stats · Team examples

Your build plan

For Sanhua, compare Blazing Brilliance while keeping the recommended CRIT Rate / CRIT DMG · Glacio DMG · Glacio DMG > ATK% setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

9 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Weapons

Blazing Brilliance
Blazing Brilliance(R 1 )
Red Spring
Red Spring(R 1 )
Emerald of Genesis
Emerald of Genesis(R 1 )
Commando of Conviction
Commando of Conviction(R 5 )
+4 options
Endless Collapse
Endless Collapse(R 5 )
Lunar Cutter
Lunar Cutter(R 5 )
Lumingloss
Lumingloss(R 5 )
Somnoire Anchor
Somnoire Anchor(R 5 )

Echo sets

Moonlit Clouds
Moonlit Clouds

Main stats

Use the slot recommendations to make your first functional setup. When several stats are listed, choose the one that fills the gap in your current team rather than mixing every option.

4 costCRIT Rate / CRIT DMG
3 costGlacio DMG
3 costGlacio DMG > ATK%
1 costATK%
1 costATK%
Substats

Energy Regen (Until Satisfied) > CRIT Rate = CRIT DMG > ATK% > ATK

Skill priority

Follow the skill order below for your next upgrade. Compare one rank at a time, and keep the same team and enemy so equipment changes do not hide the result.

Forte Circuit > Res. Liberation > Res. Skill > Intro Skill > Basic Attack

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Frigid Light

Eternal Frost

Glacial Gaze

Clarity of Mind

Condensation

Avalanche

Freezing Thorns

Silversnow

Sequence Node 1

Sequence Node 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter10Stamina
Parameter10swhen

Sequence Node 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter35%Damage · HP
HP70%Damage · HP

Sequence Node 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Energy10Energy
Parameter5sDMG
Parameter120%DMG

Sequence Node 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter100%DMG

Sequence Node 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed version

ParameterValueCondition markers
Parameter10%up to · after · ATK
Parameter20sup to · after · ATK
times2up to · ATK
GACHABUILDS

Test your setup

Balance critical rate with critical damage. A large damage number is less useful when critical hits are inconsistent; evaluate the complete setup rather than a single item.

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13 · Patch 2.3

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