
AFK Journey
Faramor character profile
Character information
A -LevelRogueWilder1
Abilities
Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.
SaSanctified Circle
Ability type / unlock: Unlocks at level 1 · Cooldown: 0 s Range: 1 Tile Initial Energy: 300
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Energy | 250 | Energy |
|---|
| Energy | 10 | Energy |
|---|
| Parameter | 1 | Damage · Energy |
|---|
| Damage | 210% | Damage · Energy |
|---|
| Damage | 20% | Damage · Energy |
|---|
| Energy | 120 | while · per · Energy |
|---|
| Parameter | 0.5s | Damage · HP |
|---|
| Damage | 35% | Damage · HP |
|---|
| Scaling / HP | 20% | Damage · HP |
|---|
| Scaling / ATK | 240% | Damage · ATK |
|---|
| Parameter | 1s | if |
|---|
GlGlory's Embrace
Ability type / unlock: Unlocks at level 11 · Cooldown: 10 s Range: 1 Tile
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Damage | 200% | while · Damage · Shield |
|---|
| Damage | 20% | while · Damage · Shield |
|---|
| Damage | 250% | while · Damage · Shield |
|---|
| Damage | 25% | while · Damage · Shield |
|---|
| Shield | 6s | Shield |
|---|
SaSacred Pledge
Ability type / unlock: Unlocks at level 31 · Cooldown: 0 s Range: Global
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| ATK | 12% | self · when · ATK |
|---|
| ATK | 1.5% | self · when · ATK |
|---|
| Parameter | 10s | self · when · ATK |
|---|
| Parameter | 3s | self · while · Damage |
|---|
| Damage | 100% | self · while · Damage |
|---|
| Parameter | 1 | self · while · Damage |
|---|
| Parameter | 0.5s | self |
|---|
HeHero Focus
Ability type / unlock: Unlocks after reaching Legendary+ · Cooldown: - Range: 1 tile
BiBitter Requiem
Ability type / unlock: Unlocks after reaching Mythic+ · Cooldown: - Range: 1 Tile
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| Parameter | 600% | while · Shield |
|---|
| Scaling / ATK | 75% | Damage · ATK |
|---|
| Damage | 1s | each · Damage |
|---|
EnEnhance Force
Ability type / unlock: Unlocks after reaching Supreme+ · Affects: Ultimate
Skill parameters
Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.
Displayed version
| Parameter | Value | Condition markers |
|---|
| HP | 0 | if · after · HP |
|---|
| Parameter | 50 | after · HP |
|---|
Equipment recommendations have not yet been verified for this character. The available character information is shown here.
Formation is part of the build. Change positioning when the enemy threatens a fragile unit, and distinguish steady progression from specialised boss damage. Invest in upgrades that support your current team before spreading resources across many disconnected options.