GachaBuilds
Hugo
Chaos Zero Nightmare

Hugo build

Equipment options · Main stats · Team examples

Your build plan

For Hugo, compare Criticism of Discord while keeping the recommended Build assumptions setup fixed. A weapon or set change is easier to judge when you do not also change the team and skill timing.

Equipment options

11 options

Start with equipment you can actually obtain. These are alternative recommendations, not pieces to equip together. Refinement, set size and team restrictions change the result.

Equipment

Criticism of Discord
Criticism of Discord
Fairy King's Crown
Fairy King's Crown
Verdant Night
Verdant Night

Partners

Tina
TinaE4
Tina
TinaE0
Sylvia
SylviaE0
Solia
SoliaE4
+4 options
Rosaria
RosariaE4
Solia
SoliaE0
Rosaria
RosariaE0
Nakia
NakiaE4

Abilities

Check ability names and unlock information against your current game form. Level, upgrades and variants can change skills.

Epiphany Bonus

Ability type / unlock: Constellation · 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter1when

Basic Card Upgrade

Ability type / unlock: Constellation · 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter2Damage · Shield · Healing
Parameter20%Damage · Shield · Healing

Common Card Upgrade

Ability type / unlock: Constellation · 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter2Damage · Shield · Healing
Parameter20%Damage · Shield · Healing

Basic Card Proficiency

Ability type / unlock: Constellation · 3-1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Damage+5%Damage
Parameter500if
Parameter+5%if

Unique Card Upgrade

Ability type / unlock: Constellation · 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter2Damage · Shield · Healing
Parameter20%Damage · Shield · Healing

Critical Damage Proficiency

Ability type / unlock: Constellation · 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter+2.4Damage
Damage12%Damage

Basic Card Proficiency

Ability type / unlock: Constellation · 5-1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Damage+5%Damage
Parameter500if
Parameter+5%if

Divine Epiphany Adaptation

Ability type / unlock: Constellation · 5-2

Critical Chance Proficiency

Ability type / unlock: Constellation · 6

Unique Stat Upgrade

Ability type / unlock: Constellation · 7

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter700if · Damage
Damage+4%if · Damage
Parameter50up to
Parameter+1%up to
Parameter+8%up to

Sleeping Memory

Ability type / unlock: Constellation · E 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Damage+10%Damage

Awakening Memory

Ability type / unlock: Constellation · E 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
times2Damage
Damage40%Damage
Damage2Damage
Parameter1if

Vivid Memory

Ability type / unlock: Constellation · E 3

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter1when

Inner Memory

Ability type / unlock: Constellation · E 4

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter1when
turn1Damage
Damage+10%Damage
stacks4Damage

Complete Memory

Ability type / unlock: Constellation · E 5

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter3Basic Card Upgrade · Unique Card Upgrade · Common Card Upgrade

Liberated Memory

Ability type / unlock: Constellation · E 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed upgrade

ParameterValueCondition markers
Parameter1at the start
Parameter1when
turn1when
Throw Dagger

Throw Dagger

Ability type / unlock: Attack · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Damage100%Damage
Defense System

Defense System

Ability type / unlock: Skill · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Shield100%Shield
Hunting Instincts

Hunting Instincts

Ability type / unlock: Upgrade · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Parameter1when · Initiation
Last Resort

Last Resort

Ability type / unlock: Ego Skill · Cost: 6

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Damage250%all enemies · Damage
Parameter+30%Damage
Fan of Daggers

Fan of Daggers

Ability type / unlock: Attack · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Damage60% Haste · Damage
Damage3 Haste · Damage
Quick Fix

Quick Fix

Ability type / unlock: Attack · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Damage80% Haste · Damage
Damage2 Haste · Damage
Parameter1if
Dingo Howling

Dingo Howling

Ability type / unlock: Skill · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Shield100%Shield
Fixer's Approach

Fixer's Approach

Ability type / unlock: Upgrade · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Parameter40% Unique · Damage
Hunting Instincts III

Hunting Instincts III

Ability type / unlock: Upgrade · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Parameter1when · Initiation
Parameter50%if · per · each · at the start
Parameter2when · each · at the start
Hunting Instincts II

Hunting Instincts II

Ability type / unlock: Upgrade · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Parameter1when · Initiation
Dingo Howling V

Dingo Howling V

Ability type / unlock: Skill · Cost: 1

Persona

Persona

Ability type / unlock: Attack · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Damage250% Unique · Damage
Hunting Instincts I

Hunting Instincts I

Ability type / unlock: Upgrade · Cost: 0

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Parameter1when · Initiation
Hunting Instincts IV

Hunting Instincts IV

Ability type / unlock: Skill · Cost: 0

Hunting Instincts V

Hunting Instincts V

Ability type / unlock: Upgrade · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Parameter1when · Initiation
Fan of Daggers I

Fan of Daggers I

Ability type / unlock: Attack · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Damage90% Haste · Damage
Damage3 Haste · Damage
Fan of Daggers II

Fan of Daggers II

Ability type / unlock: Attack · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Damage90% Haste · Damage
Damage3 Haste · Damage
Fan of Daggers III

Fan of Daggers III

Ability type / unlock: Attack · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Damage250% Haste · Damage
Damage100%when · per · Damage
Fan of Daggers IV

Fan of Daggers IV

Ability type / unlock: Attack · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Damage90% Haste · Damage
Damage3 Haste · Damage
Damage100%if · Damage
Fan of Daggers V

Fan of Daggers V

Ability type / unlock: Upgrade · Cost: 2

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Damage60%at the start · Unique · Damage
Damage2at the start · Unique · Damage
Quick Fix I

Quick Fix I

Ability type / unlock: Attack · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Damage120% Haste · Damage
Damage2 Haste · Damage
Parameter1if
Quick Fix II

Quick Fix II

Ability type / unlock: Attack · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Damage80% Haste · Damage
Damage2 Haste · Damage
hit1if
Quick Fix III

Quick Fix III

Ability type / unlock: Attack · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Damage100% Haste · Damage
Damage2 Haste · Damage
Parameter2if
Quick Fix IV

Quick Fix IV

Ability type / unlock: Attack · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Damage100% Haste · Damage
Damage3 Haste · Damage
Parameter2all enemies · if
Quick Fix V

Quick Fix V

Ability type / unlock: Attack · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Damage120% Haste · Damage
hit1each
Dingo Howling I

Dingo Howling I

Ability type / unlock: Skill · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Shield150%Shield
Dingo Howling II

Dingo Howling II

Ability type / unlock: Skill · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Shield150%Shield
Shield+50%if · Shield
Dingo Howling III

Dingo Howling III

Ability type / unlock: Upgrade · Cost: 1

Skill parameters

Check the selected level and any upgrade requirements. Separate values can belong to different targets, triggers or phases; they do not necessarily apply together. These tables summarize numerical parameters, while some effects still require a complete gameplay explanation.

Displayed base card

ParameterValueCondition markers
Parameter1per
Dingo Howling IV

Dingo Howling IV

Ability type / unlock: Skill · Cost: 1

Team examples

A lineup is a starting point: check that each teammate is available and that your team can repeat its resource cycle. Replacing a unit also changes buff timing and defensive coverage.

GACHABUILDS

Test your setup

Choose one option, run the same encounter twice, and change one variable. Record whether the next rotation starts on time and whether the team survives without losing its damage window.

Checked · 2026-10-13

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